Oh, sure, since these are NAND titles.
Load dolphin directly into the Wii menu?
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07-05-2017, 08:42 AM
Right but I can't do that from the command line as it stands right now correct? is there some other way of launching NAND titles from a gaming front end application?
07-05-2017, 08:53 AM
Yes, not possible currently, because Dolphin itself is unable to do that (so frontends can't do it either)
07-06-2017, 02:14 PM
(This post was last modified: 07-06-2017, 02:15 PM by LPFaint99.
Edit Reason: change / to \
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been there since https://github.com/dolphin-emu/dolphin/c...8d647ae84b
https://forums.dolphin-emu.org/Thread-wi...#pid196735 just tried with the lastest build and it is still working Code: dolphin "C:\Users\<user>\Documents\Dolphin Emulator\Wii\title\00000001\00000002\content\title.tmd" of course it sounds like it is going away soon 07-06-2017, 08:20 PM
Oh, I didn't know it was possible to do so from the CLI, thanks for the correction!
Yeah, I plan to make it work with just the title ID instead of a path to the TMD (so that it will automatically use the right NAND root and hide internals from users) 07-10-2017, 11:22 AM
So how can I track development changes so I know when I am able to launch NAND backup titles from the command line?
07-10-2017, 04:38 PM
According to LPFaint99, you can currently launch NAND titles by "launching" their TMD:
dolphin-emu "<path to your NAND>/title/XXXXXXXX/XXXXXXXX/content/title.tmd" |
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