Yes, I know this is probably the 13th thread on this, but I'm not asking for them, and I'm not asking for a tool to rip them either.
What do the files required by the LLE plugin represent? I would assume that the "ROM" file is a dump of the program memory area on the DSP chip, but what does the COEF file represent?
Is the process of ripping this from my own Wii fairly trivial? As in, would I simply need to write a small program to run on the DSP and dump the memory into shared ram? Better: if the coef file is some sort of lookup table like I suspect, couldn't I just generate it myself given the formula?
I'm starved for information here, I guess. I'm not asking for a quick solution, I feel like getting my hands dirty and writing this thing myself on this one.
Thanks
What do the files required by the LLE plugin represent? I would assume that the "ROM" file is a dump of the program memory area on the DSP chip, but what does the COEF file represent?
Is the process of ripping this from my own Wii fairly trivial? As in, would I simply need to write a small program to run on the DSP and dump the memory into shared ram? Better: if the coef file is some sort of lookup table like I suspect, couldn't I just generate it myself given the formula?
I'm starved for information here, I guess. I'm not asking for a quick solution, I feel like getting my hands dirty and writing this thing myself on this one.
Thanks
The only good zombie is a live zombie.