I overclocked my system and I can play Zelda TP to 100% speed (most of the time), but only with LLE On Thread enabled. The problem is, with this setting, the game crashes within a few minutes of gameplay (FPS and percentage drops, sounds stops but the last noise keeps repeating). Is there any solution for this?
I'm using the latest version (717), and my system is the following:
CPU: Q9550 (3.5Ghz)
GPU: HD4870
Ram: 4Gb
OS: Win7 x64
The game works well with HLE but the music has missing instruments and this bothers me a lot. With LLE the music is ok, but it slows down a bit on complex areas and the sound stutters, but it never crashes. With LLE on thread it runs much faster but it always hangs, like I said before.
I'm using the latest version (717), and my system is the following:
CPU: Q9550 (3.5Ghz)
GPU: HD4870
Ram: 4Gb
OS: Win7 x64
The game works well with HLE but the music has missing instruments and this bothers me a lot. With LLE the music is ok, but it slows down a bit on complex areas and the sound stutters, but it never crashes. With LLE on thread it runs much faster but it always hangs, like I said before.