First, sorry if this text is difficult to read, because my mainlanguage is not english. I had this idea for the LLE audio system, to make it "easier" for weak systems - LLE emulates complete all of "channels" and "effects" of the NGC/Wii DSP, even if the game doesn't use all channels and effects - This makes the LLE so hard. My idea is, to make a list and adjustable for each game, to look, which "channels and effects" are really are needed for this game, and disable the other "channels and effects" that aren't used on this game, to have in the end a perfect a "perfect HLE" for this game, which needed a full LLE previously (like Tales of Symphonia).
What do the programmers think of this? Is this possible?
What do the programmers think of this? Is this possible?