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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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LLE Audio idea
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LLE Audio idea
08-29-2012, 08:12 PM (This post was last modified: 08-29-2012, 08:13 PM by Manaplayer.)
#1
Manaplayer Offline
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First, sorry if this text is difficult to read, because my mainlanguage is not english. I had this idea for the LLE audio system, to make it "easier" for weak systems - LLE emulates complete all of "channels" and "effects" of the NGC/Wii DSP, even if the game doesn't use all channels and effects - This makes the LLE so hard. My idea is, to make a list and adjustable for each game, to look, which "channels and effects" are really are needed for this game, and disable the other "channels and effects" that aren't used on this game, to have in the end a perfect a "perfect HLE" for this game, which needed a full LLE previously (like Tales of Symphonia).
What do the programmers think of this? Is this possible?
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08-29-2012, 08:15 PM
#2
delroth Offline
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This is not how DSP LLE works at all.
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<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
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08-30-2012, 06:22 PM
#3
Manaplayer Offline
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Hmm...But how does HLE work? It does only play some of the DSP effects, right? Why is there no chance, that the DSP can be said, that some effects must not be emulated like on HLE? On Tales on Symphonia there are a lot music effects missing on HLE - But with the right "HLE settings", ToS would be running extremly fast...
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08-30-2012, 08:59 PM
#4
neobrain Offline
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The DSP is not some interface where games just say "oh hai, play this sound for me pls and apply this effect for me", it's a whole separate CPU that needs to be emulated correctly if you want correct sound. You shouldn't go ahead and suggest stuff unless you actually understand this.
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08-31-2012, 05:33 PM
#5
Manaplayer Offline
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Ok ok, sorry - I thought that i become a clear declaration, why HLE so "half-sound" funktions and LLE for complete sound...I understood that the LLE can't be changed. But be last question of me is, how HLE is working...
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08-31-2012, 05:35 PM
#6
shuffle2 Offline
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https://code.google.com/p/dolphin-emu/source/browse/#git%2FSource%2FCore%2FCore%2FSrc%2FHW%2FDSPHLE
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