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[Little King's Story] Weird Texture Issues!
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[Little King's Story] Weird Texture Issues!
11-08-2012, 05:01 AM
#1
lolzrofl
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In Little King's Story, all the sprites (flowers and bushes) are missing their alpha channel as seen in the included screenshot. However, enabling per-pixel lighting and per-pixel depth seems to fix this, but per-pixel depth seems to cause bad stuttering issues. I also encountered a bug where the game starts to play every sound effect one after the other (seems to stop when the music changes, really annoying none the less).

My Settings:
http://imgur.com/a/OVwWT


Screenshots:
http://imgur.com/a/lhb7A
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11-08-2012, 05:30 AM
#2
DefenderX Away
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Well, concerning the sound issues, you could try LLE.
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[Image: 8fhx2zum.gif]
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11-08-2012, 05:31 AM
#3
Shonumi Offline
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Does lowering your IR or other graphical settings help in reducing the stuttering? It might be something to try.
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11-08-2012, 05:34 AM
#4
lolzrofl
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(11-08-2012, 05:31 AM)Shonumi Wrote: Does lowering your IR or other graphical settings help in reducing the stuttering? It might be something to try.
Not too keen on lowering my resolution, my GPU should be able to handle it just fine. It seems to be working a bit better after a driver update though.

Edit: Lowering the resolution to 2.5x stopped a good bit of stuttering, and the visual difference is barely noticeable.

(11-08-2012, 05:30 AM)DefenderX Wrote: Well, concerning the sound issues, you could try LLE.
Using LLE seems to have fixed it. I'll edit this post after more testing if that changes.

Edit: LLE is actually more annoying as it causes constant background music skipping.
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11-08-2012, 05:46 AM (This post was last modified: 11-08-2012, 05:48 AM by Shonumi.)
#5
Shonumi Offline
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Your GPU should indeed be able to handle 3x IR. Keep in mind though that per-pixel lighting and per-pixel depth will probably increase the demands on it, so you might have to cut back somewhere.

For LLE audio stuttering/skipping, you can try the VBeam Trick (enable Accurate VBeam Emulation and/or disable Idle Skipping). Make sure LLE on Thread is enabled too.
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11-08-2012, 06:24 AM
#6
lolzrofl
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(11-08-2012, 05:46 AM)Shonumi Wrote: Your GPU should indeed be able to handle 3x IR. Keep in mind though that per-pixel lighting and per-pixel depth will probably increase the demands on it, so you might have to cut back somewhere.

For LLE audio stuttering/skipping, you can try the VBeam Trick (enable Accurate VBeam Emulation and/or disable Idle Skipping). Make sure LLE on Thread is enabled too.
Where is the setting for VBeam? I can't find it anywhere.
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11-08-2012, 06:27 AM
#7
Shonumi Offline
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Right click the game in Dolphin, go to Properties, and it should be in the first tab.
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11-08-2012, 06:37 AM
#8
lolzrofl
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(11-08-2012, 06:27 AM)Shonumi Wrote: Right click the game in Dolphin, go to Properties, and it should be in the first tab.
Thanks, however this actually made everything worse.

Idle skipping kills the frame rate, and even with VBeam and LLE (LLE on thread enabled), the audio still skips.

My only issue right now with HLE is sometimes when the game loads a new song, the left and right speakers get offset by half a second (almost unbearable).

If I can't come up with a fix for this I'll probably just mute the in game music and play my own. It sucks because I adore this game's music.

EDIT: Never mind, it seems it didn't save my VBeam setting. Now it looks like its working great.
DOUBLE EDIT: Never mind my last edit, audio is skipping like a mofo.
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11-08-2012, 07:00 AM
#9
Shonumi Offline
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You might have to play around with it. Personally, I find disabling Idle Skipping useless, but it works for some people. Enabling Accurate VBeam is enough for me. For others, they only need to disable Idle Skipping, but others need both VBeam enabled and Idle Skipping disabled.

The only other solution is to up the performance of your hardware, either by overclocking, or getting faster hardware. AMD's Bulldozer chips aren't as fast as some of Intel's Ivy Bridge chips when it comes to Dolphin, so it's not unexpected that you'll get issues when doing CPU-intensive work like LLE audio. I don't imagine you're in the market for a new CPU and mobo, so see if further OCing will do anything.
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11-08-2012, 09:08 AM (This post was last modified: 11-08-2012, 09:10 AM by rpglord.)
#10
rpglord Offline
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Read this:
http://forums.dolphin-emu.org/Thread-how-to-make-lle-sound-good-even-if-game-is-not-running-fullspeed?page=10

Basically if you cant run the game fullspeed with HLE and idle skipping off,sound will stutter with LLE
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