I am not sure what it is. I have gone through many revisions (sadly not accurately enough to be able to point out where this issue comes from) and with certain builds the game is clear, but with certain builds it is hazy, or too saturated. I don't see much coverage on this game so this is a long shot, but any idea what could be causing this?
Here are some examples.
A screenshot from my 3.5 build of Dolphin.
http://i.imgur.com/CyTbjwR.jpg
A screenshot from my 4.0 build of Dolphin - DirectX.
http://i.imgur.com/n1trYEJ.jpg
A screenshot from my 4.0 build of Dolphin - OpenGL.
http://i.imgur.com/4YjyQ3B.jpg
I've tried a ton of settings. It used to look like it does now prior to 3.5 at some point. I do not know what is causing it - anyone smarter than me care to take a shot? Thank you for your time!!
Here are some examples.
A screenshot from my 3.5 build of Dolphin.
http://i.imgur.com/CyTbjwR.jpg
A screenshot from my 4.0 build of Dolphin - DirectX.
http://i.imgur.com/n1trYEJ.jpg
A screenshot from my 4.0 build of Dolphin - OpenGL.
http://i.imgur.com/4YjyQ3B.jpg
I've tried a ton of settings. It used to look like it does now prior to 3.5 at some point. I do not know what is causing it - anyone smarter than me care to take a shot? Thank you for your time!!