well on my device(LG G2) I stick to supers smash bros melee and I play on a daily basis with around 20-30 fps, but I've also played Luigis Mansion(don't keep it on the phone since lately I've been using touch controls and there's no c stick/no dpad/L and R triggers don't work) I've also loaded Super Mario Sunshine(L and R triggers/other issues) and Mario Kart(better with friends so not on my phone) but obviously not that many people play it and we usually try the same/non demanding games
I know this ain't related to op but on the note 3 the polygon issue has been fixed/but on the g2 it's still there is this a driver issue or is it a known bug/problem?
https://www.dropbox.com/sh/kvr1ogxd96qs76j/VlU60_0AUN
(04-09-2014, 08:41 AM)Sonicadvance1 Wrote: Problem is we would need different compatibility lists per mobile GPU vendor.
K1, Adreno, Mali, PVR.
Each have their own strengths and problems. Mostly problems with the Adreno chipset.
I know this ain't related to op but on the note 3 the polygon issue has been fixed/but on the g2 it's still there is this a driver issue or is it a known bug/problem?
https://www.dropbox.com/sh/kvr1ogxd96qs76j/VlU60_0AUN
Mac OSX/Windows Partition i7 2.5Ghz&Turbo 3.7Ghz with Intel Iris Pro Graphics+NVIDIA GT 750 2GB & 16GB RAM
Mobile- LG G2 D800 4.4.2/PS Vita/Nintendo 3Ds/Gameboy Advance/Nexus 9
Consoles- Xbox 360 Slim 250gb/PS3 Slim 250gb/Nintendo Wii//Nintendo Gamecube/Nintendo 64/Sony PlayStation One
Mobile- LG G2 D800 4.4.2/PS Vita/Nintendo 3Ds/Gameboy Advance/Nexus 9
Consoles- Xbox 360 Slim 250gb/PS3 Slim 250gb/Nintendo Wii//Nintendo Gamecube/Nintendo 64/Sony PlayStation One
