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List of ES 3.2 enabled devices [Updating]
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List of ES 3.2 enabled devices [Updating]
07-26-2016, 11:28 PM (This post was last modified: 09-30-2016, 12:35 AM by zxcvbad.)
#1
zxcvbad Offline
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Enabled:

1. Google Nexus 5X
2. Google Nexus 6P
3. Google Pixel C
4. Google Nexus Player
5. Nvidia Shield TV
6. Nvidia Shield Tablet (armv7)
7. Samsung Galaxy S7 Snapdragon variant
8. Samsung Galaxy S7 Edge Snapdragon variant
9. Samsung Galaxy S7 Exynos variant*
10. Samsung Galaxy S7 Edge Exynos variant*
11. Samsung Note 7 Snapdragon variant
12. Samsung Note 7 Exynos variant*
13. Xiaomi Mi 5/Pro
14. LG G5**
15. LG v20
16. Oneplus 3
17. Moto Z (XT1650)
18. Samsung Galaxy S7 Active (SM-G891A)


Unreleased registered:
Xperia XZ
Sony 24UJ95LH34QX77B1
Google Pixel/XL
LeTV LeEco X720
LeTV LeEco X10 (X850)
LeTV LeEco Le VR Max 1
Samsung SM-W2017 (Veyron)

* ES 3.2 but no buffer_storage, still bottlenecked
** registered, Android 7.0 LGE developer preview build

Feel free to post other ES 3.2 enabled devices if spotted
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07-27-2016, 11:47 PM
#2
rclong Offline
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Is it automatically enabled on these devices? do you have to edit the .ini? (SATV)
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07-28-2016, 12:05 AM
#3
leolam Offline
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Those are devices which support ES 3.2. You don't "enable" it. Dolphin will use it if the device supports it.
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08-05-2016, 01:13 PM
#4
ISuperMarioI Offline
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My Samsung Galaxy S7 doesn't support ES 3.2. Did I skip an update?


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08-05-2016, 04:12 PM (This post was last modified: 08-05-2016, 04:18 PM by zxcvbad.)
#5
zxcvbad Offline
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(08-05-2016, 01:13 PM)ISuperMarioI Wrote: My Samsung Galaxy S7 doesn't support ES 3.2. Did I skip an update?

Yea, there were a number of revisions pushed, you need to get your phone updated:

OpenGL ES 3.1 V@145.0 (GIT@Ibe6c945376)
OpenGL ES 3.1 V@145.0 (GIT@Ic65b418ec7)
OpenGL ES 3.2 V@145.0 (GIT@I2623524063)
OpenGL ES 3.2 V@145.0 (GIT@Ibfa210bc2a)
OpenGL ES 3.2 V@145.0 (GIT@If3b409a3da)
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08-05-2016, 05:43 PM
#6
bobbydazzler1985 Offline
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Is nexus 9 getting any sort of update?
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08-05-2016, 06:05 PM
#7
ISuperMarioI Offline
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Posts: 144
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(08-05-2016, 04:12 PM)zxcvbad Wrote: Yea, there were a number of revisions pushed, you need to get your phone updated:

OpenGL ES 3.1 V@145.0 (GIT@Ibe6c945376)
OpenGL ES 3.1 V@145.0 (GIT@Ic65b418ec7)
OpenGL ES 3.2 V@145.0 (GIT@I2623524063)
OpenGL ES 3.2 V@145.0 (GIT@Ibfa210bc2a)
OpenGL ES 3.2 V@145.0 (GIT@If3b409a3da)

How should I update my phone exactly? I already have the latest system update and can't go any further.
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08-06-2016, 01:38 AM
#8
zxcvbad Offline
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Just wait for OTA (depending on your network carrier or location), likely to be included with monthly security patch. BTW. Galaxy S6 unlocked CH (Swiss) is still running on lollipop, Samsung Swiss team has some issue pushing MM, just as an example
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08-06-2016, 06:19 AM
#9
ISuperMarioI Offline
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(08-06-2016, 01:38 AM)zxcvbad Wrote: Just wait for OTA (depending on your network carrier or location), likely to be included with monthly security patch. BTW. Galaxy S6 unlocked CH (Swiss) is still running on lollipop, Samsung Swiss team has some issue pushing MM, just as an example

My security patch level is July 1, 2016, and I have yet to upgrade it this month (probably). I'm not sure what day I'll get it, though, but if it does arrive, I hope it'll come bundled with OpenGL ES 3.2.
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08-09-2016, 06:06 AM
#10
nex86 Offline
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6. Nvidia Shield Tablet (armv7)


don't get any hopes running dolphin on it. 
It might have a good gpu but the CPU is not compatible because its only 32bit.
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