That's right, I dropped GLEW in favour of our own solution due to the limitations that GLEW has.
We don't link against libGL at all, we link against GLX/EGL/etc and then pull in every single OpenGL function manually via the provided GLX/EGL/etc methods.
OpenGL ES can be used with both Nvidia and Intel GPUs in Linux if built with EGL.
We don't link against libGL at all, we link against GLX/EGL/etc and then pull in every single OpenGL function manually via the provided GLX/EGL/etc methods.
OpenGL ES can be used with both Nvidia and Intel GPUs in Linux if built with EGL.
