• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 440 441 442 443 444 ... 1198 Next »

libsfml-network2 unable to be opened
View New Posts | View Today's Posts

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
libsfml-network2 unable to be opened
12-16-2015, 06:23 PM
#9
Ashvas Offline
Junior Member
**
Posts: 10
Threads: 2
Joined: Dec 2015
(12-12-2015, 02:24 AM)leolam Wrote: What do you mean by "Gecko Codes"? The cheat codes in the Properties dialog? Why would they delete themselves though…? Are your other settings kept or automatically reset?

When you open properties for a specific games where it has AR codes and Gecko codes. My other settings keep themselves.
Find
Reply
« Next Oldest | Next Newest »


Messages In This Thread
libsfml-network2 unable to be opened - Ashvas - 12-04-2015, 09:10 AM
RE: libsfml-network2 unable to be opened - Anti-Ultimate - 12-04-2015, 04:01 PM
RE: libsfml-network2 unable to be opened - Ashvas - 12-05-2015, 09:37 AM
RE: libsfml-network2 unable to be opened - leolam - 12-08-2015, 06:46 AM
RE: libsfml-network2 unable to be opened - Ashvas - 12-10-2015, 03:12 PM
RE: libsfml-network2 unable to be opened - leolam - 12-11-2015, 04:14 AM
RE: libsfml-network2 unable to be opened - Ashvas - 12-11-2015, 03:40 PM
RE: libsfml-network2 unable to be opened - leolam - 12-12-2015, 02:24 AM
RE: libsfml-network2 unable to be opened - Ashvas - 12-16-2015, 06:23 PM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode