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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Android v
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LG v30 snapdragon 835
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LG v30 snapdragon 835
02-19-2018, 03:26 PM
#11
Haze89 Offline
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Posts: 34
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(02-19-2018, 03:06 PM)Helios Wrote: The aarch64 JIT hasn't been updated in 3 months. That's what Android uses. And no. The time of the last code change to the aarch64 JIT has nothing to do with stability. I was just saying that nobody is really working on the core parts of dolphin on Android right now so you shouldn't get your hopes up.

To your other question, the gameini directory is just a set of files that force certain options for games to make them work correctly. This is done automatically on the latest build and you don't need to do anything. If you're really interested, just go to dolphins GitHub and search the game name you're interested in in the top bar of the site. It's an ini file.

So it's entirely possible that the game.ini is being constantly updated currently, eventually the title will have those files available at some point to run efficiently to the current core changes. I noticed Xenoblade is force closing itself with the current build, is there a build I should go back to? 1626 is lag city with it. I was browsing at other responses which recommended changing these values in the dolphin or gfx folder:
[color=#000000]Code:[/color]

Code:
[Video]
PerfQueriesEnable = False

[Video_Hacks]
EFBToTextureEnable = True
EFBAccessEnable = False
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02-20-2018, 02:32 AM
#12
JosJuice Offline
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(02-19-2018, 03:26 PM)Haze89 Wrote: I was browsing at other responses which recommended changing these values in the dolphin or gfx folder:
[color=#000000]Code:[/color]

Code:
[Video]
PerfQueriesEnable = False

[Video_Hacks]
EFBToTextureEnable = True
EFBAccessEnable = False

No, those values are not recommended. Only use them if you're playing Super Mario Sunshine and you want to decrease the accuracy as much as possible for that specific game.
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02-20-2018, 08:27 AM
#13
Haze89 Offline
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Posts: 34
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(02-20-2018, 02:32 AM)JosJuice Wrote: No, those values are not recommended. Only use them if you're playing Super Mario Sunshine and you want to decrease the accuracy as much as possible for that specific game.

Ok thank you I won't use them then. I thought maybe it would've done a marginal speed bump to the emulator. Thank you for telling me. I see you are a developer. My humble request is to work on tales of Symphonia. Every update that shows up I always immediately load Symphonia to see if the world map and dungeon glitches go away. I get sad Everytime 
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