Have been using Dolphin on my LG Flex 1 for the last few months as it progressed in development, very impressed with the performance especially considering some computers can barely emulate GC, getting around 15-20 fps in multiples games only on a quad core CPU, likely because my phone only has a 720p screen, but I decided to upgrade to the Flex 2 which has the snapdragon 810 octa core running 5.11, anyone know if this phone will utilize open GL 3.2 on 5.11? Anyone tested dolphin on this phone yet as well? I saw the Nexus 6p handles it pretty fast so I am hoping for the best and will post results in a few days once I receive the phone
LG Flex 2
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It probably doesn't have ES 3.2 drivers + buffer_storage, which is what Dolphin needs to get good performance out of those mobile GPUs. Nobody knows if/when it'll be supported on devices not named Nexus.
On top of that, that 810 CPU will heat up and thermally throttle a lot under normal workloads, and takes even less time with Dolphin, meaning you probably won't get much better performance once it starts throttling unless you enjoy strapping an ice pack to it while you play. on top of *that*, sure, the CPU has 8 cores, but not all of them are fast cores, and those fast cores don't matter too much when Dolphin uses two hard working threads. tl;dr: It won't be a pleasant experience (Read, full speed) in most games, unfortunately. But Dolphin is free, so you have nothing to lose by trying.
Just to add few more words regarding G Flex 2, it has pretty aggressive kernel thermal settings (OEM specific). LG's S810 is hexa-core in reality, you get 2 bigger cores idling in 99% of time, it's like LG converted S810 to S808 used on G4. Not only LG practising this, Xperia Z3+ and Z5 line being penta-core.
As for update, if G Flex 2 gets Android N (which I really doubt) then likely yes but as far as I know Flex 2 didn't even got M. On 5.1.1 it won't have es3.2 support, they've pulled v103 for lollipop and being using it forever. 06-08-2016, 05:17 PM
Yeah, it looks like most manufactors only ship the ES3.2 drivers with Android N 7.0. Let's hope I'm wrong, else the performance won't be very high, but some light games might be playable.
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