So I recently booted up LEGO Star Wars, on Wii, for the Dolphin. (PAL copy, if that matters.) Everything was great until I finished a mission, because the performance dropped significantly. I guess it was around 60% 50% speed or something. Can't remember...
First thing I did was to look up the game's wiki page to see if there was a compatibility setting I needed. The wiki just said that everything should work.
So I did some tinkering with the settings on my Dolphin. - The stuttering occured on the title screen (on slower backends at least), and on the mission select, mission intro & mission clear screens, etc. I.e., the parts with a starry background.
Eventually I fixed it by changing the game's INI settings to diable Anti-Aliasing; [Video_Settings] MSAA = 0 - Now I can run the game at full speed no problem!
So yeah. If there could be a note somewhere that the mission select/mission clear screens stutter when anti-aliasing is enabled, that be pretty swell.
First thing I did was to look up the game's wiki page to see if there was a compatibility setting I needed. The wiki just said that everything should work.
So I did some tinkering with the settings on my Dolphin. - The stuttering occured on the title screen (on slower backends at least), and on the mission select, mission intro & mission clear screens, etc. I.e., the parts with a starry background.
Eventually I fixed it by changing the game's INI settings to diable Anti-Aliasing; [Video_Settings] MSAA = 0 - Now I can run the game at full speed no problem!

So yeah. If there could be a note somewhere that the mission select/mission clear screens stutter when anti-aliasing is enabled, that be pretty swell.