Legend of zelda wind waker running slow and lagging on all versions of dolphin
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04-26-2015, 07:21 AM
Yes, that would be the only thing hindering your Dolphin performance. Upgrading the CPU on a laptop like that is nigh impossible, so you would have to buy a new one and/or build a PC (do this). On a PC, the Pentium G3258 is a great budget CPU, or the i5-4690k if you're willing to dish out a bit more cash.
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Intel Core i7 - 4510U iHD4400 8GB RAM Check here first: wiki.dolphin-emu.org 04-26-2015, 09:09 AM
I think it's something else than a cpu bottleneck here, or some additional problem. With my old Core 2 Duo @3.2 Ghz, there was no lag on the 1st island, at least not with the latest dev builds at that time. A dual core i5 @2.5 Ghz should be faster than that.
How to make Wind Waker run fast: 1. Use HLE audio instead of LLE audio 2. Create a hotkey for efb to ram and efb to texture switching. Switch to efb to texture once after stating the game. (this will break the pictobox, but you can switch back for taking pictures) 3. Disable AA and set IR to 1x. Then slowly increase IR until the game lags, go back one step. 04-27-2015, 05:57 PM
I'd bet this is a GPU bottleneck. You're playing on a mobile ironlake GPU, this is by far the lowest plattform which technically meets all requirements (at least for D3D, OGL won't work). Newer Intel GPUs are fine for small resolutions, but also intel did drop ironlake support a while ago.
In my opinion, intel GPUs older than sandy bridge can't be appreciate as GPU at all. But as this is on a laptop, you can't just upgrade neither the CPU nor the GPU. I don't think you'll get this game enjoyable at all on this plattform. 04-28-2015, 01:13 PM
What architecture does the i5 460m run on? I read somewhere that it was Nehalem, what kind of GPU is run on those?
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Intel Core i7 - 4510U iHD4400 8GB RAM Check here first: wiki.dolphin-emu.org 04-28-2015, 02:38 PM
A really shitty iGPU, considering Dolphin makes the minimum a second gen i-series to run properly
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