• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 ... 99 100 101 102 103 ... 114 Next »

Lastest Bin release R3972 Thread
View New Posts | View Today's Posts

Pages (13): 1 2 3 4 5 ... 13 Next »
Jump to page 
Thread Rating:
  • 12 Vote(s) - 2.25 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Lastest Bin release R3972 Thread
08-13-2009, 11:31 AM (This post was last modified: 08-14-2009, 12:48 AM by DacoTaco.)
#1
Chaoscode Offline
Senior Member
****
Posts: 382
Threads: 11
Joined: Mar 2009
Okay guys and gals, it's about that time again. This is by far the best and most stable bin release we have done so far but there are three things I want to talk to you guys about today. Yes, one of them is about bin release.

First, I wanted to talk to you guys about another project I'm working on. Check it out over at this website for more details. I don't know if anyone knows me from the last thing I worked on at mmorpg4free but I'm restarting under a new name with some friends that I know in real life.

Second is about a website that is a family business. If you guys could take a few minutes and browse over to it and see if there is anything you like. That would be great!

and last but not least!!!!!!!!!!!!!!!!!!!!!!!!!!!! R3971 bins are released! enjoy them and thank you guys for supporting all the projects! Give a shout out to the devs and let them know how good they are doing here.

Click here for downloads. linux builds will come when nakee can post them. I hope tonight.


Fixes include:
1:Wii menu boots again!
2:Change disk works again!
3:Frameskipper!!!!!!! game are more playable if they were slow due to gpu.
4:wiimote is working again.
5:tons of sound fixes.
6:more jit speed ups.
7Big GrinVD covers are reported like a real wii - MP3 now boots again.
8:multi crashes fixed in games and gui.
9Confusedome memory leaks fixed.
10:framelimiter working better.
11:FPS display is tons better.
12:lots of work on wii input for linux and macos builds.
13:work on decompressing wii iso's
14:Fix "Show EFB copy regions"
15: TAS support added and working.
16:FIFO bug fixes.
17: GH3 Guitar support added to wiimote plugin tested and works fine.
18: fixed most jittering issues with games. I still rarely see it in 1 game.
19:Add Taiwan to the Country Codes
20:beta auto frameskipping limit (if framelimit & frameskipping is on, it wont skip more then needed or the maximum you set)


P.S. Thanks to all the gamming sites that posted stories on are project!
P.S.S. Shout out to the following websites. emucraze and pcsx2
CPU: E8500 Not OC
Memory 8 Gigs DDR2-800Mhz
GPU: NVidia GeForce 8800GT 256
OS: Windows 7 64bit
Monitor: LCD TV 42' 720P
Find
Reply
08-13-2009, 11:36 AM
#2
DragonSlayer Offline
Member
***
Posts: 169
Threads: 40
Joined: Jun 2009
does this have auto frameskipping
4 gb ram
Ati radeon HD 3850
Intel® Core™2 Duo CPU E8400 @ 3.00GHz
Windows 7 64 bit
Find
Reply
08-13-2009, 11:44 AM
#3
THELUKESTIR Offline
Above and Beyond
*******
Posts: 958
Threads: 16
Joined: Jul 2009
(08-13-2009, 11:36 AM)DragonSlayer Wrote: does this have auto frameskipping

no it doesnt but i think the new orleans build has it
http://omnithon.com/
Rig:
Phenom ii 955 3.2Ghz
4GB RAM
ASUS GTX 560
Find
Reply
08-13-2009, 12:04 PM
#4
krypking Away
Zelda Fanatic
****
Posts: 570
Threads: 1
Joined: May 2009
(08-13-2009, 11:44 AM)THELUKESTIR Wrote:
(08-13-2009, 11:36 AM)DragonSlayer Wrote: does this have auto frameskipping

no it doesnt but i think the new orleans build has it

indeed it does Tongue
Find
Reply
08-13-2009, 12:17 PM
#5
Shadow Offline
Sonic Forever
**
Posts: 37
Threads: 8
Joined: Mar 2009
Hey, why am i getting plugin errors and "SYSCONF" error?
[Image: SonicTails.png]
HP DV7T

2.53 Intel Core 2 Duo T9400
Nvidia Geforce 9600M GT [512 MB]
3 GB RAM
Windows Vista Ultimate 64 Bit & Windows 7 Ultimate 32-Bit Dual Boot
Website Find
Reply
08-13-2009, 03:09 PM
#6
DacoTaco Offline
His royal bitchness Tacoboy
*******
Moderators
Posts: 1,131
Threads: 31
Joined: Mar 2009
moved
[Image: PeachSig.jpg]
[Image: 566286.png]
[Image: 2280403.png]
Website Find
Reply
08-13-2009, 06:15 PM
#7
Demimorg Offline
Member
***
Posts: 55
Threads: 1
Joined: Jun 2009
Sorry, but this release is working a lot slower for me than previous ones. The most important thing is, that I don't have sound (O_O)...
Maybe you guys will help me solve this performance problem.
[Image: 598608.png]
Find
Reply
08-13-2009, 07:05 PM
#8
jasong Offline
Member
***
Posts: 150
Threads: 4
Joined: Mar 2009
There are no links on the OP
Find
Reply
08-13-2009, 07:07 PM
#9
Anudu Offline
Hooray!
**
Posts: 25
Threads: 5
Joined: Mar 2009
Sound is gone because it's set to 1% for some reason. Be sure to pull the slider back to 100%.

In Mario Kart DD and Mario Kart Wii, a window appears during gameplay, saying "unable to create vertex shaders". If I click OK, the game resumes. In DD with glitches: only the wheels are visible, not the karts.
Intel Core 2 Quad Q9550 Yorkfield @ 2.83GHz - NVIDIA GTX 260 (Rev. A2) - 4 GB DDR2 RAM - GA-EP35-DS3 (Rev. A2, BIOS F4)
Find
Reply
08-13-2009, 09:24 PM
#10
Demimorg Offline
Member
***
Posts: 55
Threads: 1
Joined: Jun 2009
Same problem withx vertex shader. Only karts are visible ! (MKDD)
[Image: 598608.png]
Find
Reply
« Next Oldest | Next Newest »
Pages (13): 1 2 3 4 5 ... 13 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode