Since I upgraded from dolphin normal 5.0 to newer versions I realized that the shader compilation that I had done in 5.0 was discarded, and that there are many more stutering shaders than in the normal 5.0. I'm using the traditional build shader method because others leave the games lagged. but what is the shader compilation method that is more similar to 5.0? or other alternative?
Thread Rating:
|
Last version loading more shader than original 5.0?
|
|
« Next Oldest | Next Newest »
|
| Messages In This Thread |
|
Last version loading more shader than original 5.0? - Taikaikai - 11-29-2018, 07:07 AM
RE: Last version loading more shader than original 5.0? - JosJuice - 11-29-2018, 07:11 AM
RE: Last version loading more shader than original 5.0? - Taikaikai - 11-29-2018, 07:30 AM
|
Users browsing this thread: 1 Guest(s)
