Which is the last version to Work on windows XP 32 bit please?
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last dolphin on XP?
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08-25-2014, 08:28 AM
Depends on hardware. If you have a crappy GPU like GMA 950 then it would be 4.0.2.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 800/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
*facepalm* No DJBarry004.
@savvy - Windows XP support was broken when Dolphin moved to VS2013 in 4.0-296. Any 32-bit build before that should work fine. As for D3D9 support, that's another issue entirely. We have a blog post about that. After D3D9 was removed in 4.0-155, OpenGL still worked in Windows XP until 4.0-296. ![]() Windows 10 x64 | Core i9-9900k | NVIDIA GeForce RTX 3090 EVGA FTW3 Ultra| 32GB DDR4-3000 | Asus Xonar Essence STX on Logitech Z-2300 | Logitech G903 Hero
MacBook Pro 13in mid-2018 with Touch Bar | macOS 10.15 | Core i7-8559U @ 4.5ghz | Intel Iris Plus Graphics 655 | 16GB 2133MHz LPDDR3
08-25-2014, 01:30 PM
(08-25-2014, 08:28 AM)DJBarry004 Wrote: If you have a crappy GPU like GMA 950 then it would be 4.0.2.*sigh* @Off-topic: the last build working with the crappy Intel GMA 950 was r7589 (with a lot of graphical glitches, of course)...
HP ENVY dv6-7300 Notebook PC ASRock Z97M OC Formula
CPU: Intel Core i7-3630QM @ 2.4 GHz Intel Pentium G3258 @ 4.2 GHz (OC) GPU: NVIDIA GeForce GT 650M @ 2 GB GDDR5 NVIDIA GeForce GT 440 @ 1 GB DDR3 RAM: 16 GB @ DDR3-1600 (2x8 GB) 16 GB @ DDR3-1600 (4x4 GB) OS: Windows 10 (Insider Preview) Windows 10 (version 20H2) 08-27-2014, 05:41 AM
@Jhonn: Sorry for going off-topic, but you should see this image. (See attachment).
(It seems no one believes on anyone unless that person presents some proof.)
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 800/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320. 08-27-2014, 07:44 AM
Still irrelevant. Read what I said earlier:
Jhonn Wrote:...the last build working with the crappy Intel GMA 950 was r7589 (with a lot of graphical glitches, of course) Let's start with your screenshot: it's showing the Health and Safety screen. Go past that screen and you'll get completely messed graphics, game will be unplayable. The last Dolphin version that rendered something playable in GMA 950 was r7589 (assuming you disable CPU EFB access -- otherwise the last working one is r4598) and I'm 100% sure on that because I already were working in the wiki at that time and my old computer had that crappy IGP. Dolphin r7590 and onwards moved to Pixel Shader 2.0A which isn't supported by GMA 950, resulting in completely messed graphics (and not just the lightning and Z-Fighting issues like in r7589 and earlier)... Want more sources? The (now closed) issue 3256 and issue 4598 should give you more details of how GMA 950 behaved while it was supported by Dolphin. Just stop making assumptions and spreading nonsense. A gold tip for you: if you're not 100% sure, don't post. It's not the first time you do that ![]()
HP ENVY dv6-7300 Notebook PC ASRock Z97M OC Formula
CPU: Intel Core i7-3630QM @ 2.4 GHz Intel Pentium G3258 @ 4.2 GHz (OC) GPU: NVIDIA GeForce GT 650M @ 2 GB GDDR5 NVIDIA GeForce GT 440 @ 1 GB DDR3 RAM: 16 GB @ DDR3-1600 (2x8 GB) 16 GB @ DDR3-1600 (4x4 GB) OS: Windows 10 (Insider Preview) Windows 10 (version 20H2) |
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