So, I've been loving the Vulkan backend for a long time now, but recently it's become pretty much unusable as every time I use it, after between 15-30 mins I get continuous "Failed to submit command buffer" errors. If I hold enter, the game's music continues in the background but video is completely stuck.
I've had this issue in Mario Kart Wii and Sonic Colours, they're the only two games I can reliably test. It happens regardless of dual core settings, but (as per) turning dual core off does seem to prolong the play time before the issue arises.
This only happens with Vulkan, DX11 and OpenGL are fine. Although, OpenGL did seem very slow despite using an NVidia GPU.
I am, as always, using the latest development build of Dolphin on Windows 8.1.
I've not seen this anywhere else, so it could just be me.
I've had this issue in Mario Kart Wii and Sonic Colours, they're the only two games I can reliably test. It happens regardless of dual core settings, but (as per) turning dual core off does seem to prolong the play time before the issue arises.
This only happens with Vulkan, DX11 and OpenGL are fine. Although, OpenGL did seem very slow despite using an NVidia GPU.
I am, as always, using the latest development build of Dolphin on Windows 8.1.
I've not seen this anywhere else, so it could just be me.
Download the latest development build of Dolphin and you'll be fine.