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Large feedback of game stability.
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Large feedback of game stability.
04-27-2014, 12:43 AM (This post was last modified: 06-28-2014, 09:19 PM by KonoReizei.)
#1
KonoReizei Offline
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This thread is dedicated to give steady feedback of stability in specific games.
I am currently running all of this using Windows 8. i7 2700k at 4.8GHz. 16GB 1600MHz RAM. 5870 at 1.1GHz.
I use the stable as the main bench. I will update the used dev build when convenient, and I will update the info on this thread around a week after each stated build used in the previous testing.
Will end up testing more and more games. Will drop games that end up working flawlessly into a spoiler.
Current stable build: 4.0.2
Current dev build: 4.0: N/A

Dolphin settings.: (Show Spoiler)
Missing due to moving over to imgur.


-Legend of Zelda: Collectors Edition: Ocarina of Time: Stable: Sound working half the time.
Build 1478: Sound working fine.
There is a graphical glitch in the menus.
OOT Menu Glitch: (Show Spoiler)
[Image: 8odT5]

Majora's Mask: Not tested yet.

Zelda 1: Stable: Broken.
Build 1478: Broken.

Zelda 2: Stable: Broken.
Build 1478: Broken.

-Legend of Zelda: Twilight Princess: Not tested yet.

-Legend of Zelda: Four Swords Adventures: Not tested yet.

-Call of Duty 2: Big Red One: Stable: Unplayable. Framerate issues and heavy stuttering.
Build 1478: Unplayable. Framerate issues and heavy stuttering.
Build 1519: Unplayable. Framerate issues. No more stuttering though.

-The Simpsons Hit & Run: Stable: Framerate issues, quite a bit of micro-stutter. Little lag. Not that playable.
Build 1478: A lot of lag (~8000 an hour of continuous play). Stable framerate most of the time. Playable.

-Luigi's Mansion: Not tested yet.

-Digimon Rumble Arena 2: Stable: Froze at the end of one of the matches.
Build 1478: Froze a lot sooner.
Evidence: (Show Spoiler)
[Image: 8ohV4][Image: 8oi8N]

Other games upon request. I will also be trying to test other games I find interest in playing again. Stay tuned, I do not plan on abandoning this thread.
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04-27-2014, 01:43 AM
#2
Zee530 Offline
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Um, wikis...
......?????
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04-27-2014, 01:47 AM (This post was last modified: 04-27-2014, 01:48 AM by Shonumi.)
#3
Shonumi Offline
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For reference, this is where this type of information often goes: https://wiki.dolphin-emu.org/

Or search for the game's threads in these two forums (GC and Wii respectively):
https://forums.dolphin-emu.org/Forum-gamecube--38
https://forums.dolphin-emu.org/Forum-wii--37

You can post your overall experience with a game and your settings in the game threads, which makes it a much more suitable (and searchable) location for this type of user data.
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04-27-2014, 02:11 AM
#4
KonoReizei Offline
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(04-27-2014, 01:47 AM)Shonumi Wrote: For reference, this is where this type of information often goes: https://wiki.dolphin-emu.org/

Or search for the game's threads in these two forums (GC and Wii respectively):
https://forums.dolphin-emu.org/Forum-gamecube--38
https://forums.dolphin-emu.org/Forum-wii--37

You can post your overall experience with a game and your settings in the game threads, which makes it a much more suitable (and searchable) location for this type of user data.

Interesting. I can organize things better in one thread, though. But your advice may be helpful.
If I am reading this correctly, having this post in the games forums would be more effective? And participating in the editing of wikis would be helpful as well?
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04-27-2014, 02:27 AM
#5
Shonumi Offline
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KonoReiZei Wrote:If I am reading this correctly, having this post in the games forums would be more effective? And participating in the editing of wikis would be helpful as well?

Yes and yes. The wikis are extremely helpful and a "port of first call" for many users. The game threads embed the wiki pages, and often have a lot of discussion about various issues users have overcome. You can keep your info in one thread, that's fine. I'm just going to move it to General Discussion, since the Development forum is for, well development, coding, testing, etc.
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04-27-2014, 02:31 AM
#6
KonoReizei Offline
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(04-27-2014, 02:27 AM)Shonumi Wrote:
KonoReiZei Wrote:If I am reading this correctly, having this post in the games forums would be more effective? And participating in the editing of wikis would be helpful as well?

Yes and yes. The wikis are extremely helpful and a "port of first call" for many users. The game threads embed the wiki pages, and often have a lot of discussion about various issues users have overcome. You can keep your info in one thread, that's fine. I'm just going to move it to General Discussion, since the Development forum is for, well development, coding, testing, etc.

Thank you and thank you. I am only starting this after-all. Hope to help as much as possible.
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04-27-2014, 06:44 AM
#7
JMC47 Offline
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lol, if you think OoT in Collector's Edition is stable, then you haven't done very much testing. Also, the glitched menu is fixed by EFB2Ram before you load the game.
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04-27-2014, 09:21 AM
#8
KonoReizei Offline
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(04-27-2014, 06:44 AM)JMC47 Wrote: lol, if you think OoT in Collector's Edition is stable, then you haven't done very much testing. Also, the glitched menu is fixed by EFB2Ram before you load the game.

Who said it was stable? I know I didn't. But the performance is fine, reminds me of when playing on the original N64 without the horrid input lag.
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04-27-2014, 09:25 AM
#9
JMC47 Offline
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"-Legend of Zelda: Collectors Edition: Stable: Sound working half the time."

It's not stable if two of the subgames crash all the time.
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04-27-2014, 09:43 AM
#10
KonoReizei Offline
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(04-27-2014, 09:25 AM)JMC47 Wrote: "-Legend of Zelda: Collectors Edition: Stable: Sound working half the time."

It's not stable if two of the subgames crash all the time.

Again, who said it was stable? And that is just for Ocarina of Time. Jeez. No where does it say it is stable.
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