Mm....I had that problem too. Try setting Safe texture cache. Sometimes when I do that, 3 of 8 times crashes, it is a bit buggy...and when I see it says: "Cleared code cache" the emulator crashes but this occurs often.
OS: Microsoft Windows XP Professional x86
Processor type: Intel Atom, 1600 MHz (4 x 400)
Memory System: 1011 MB (DDR2 SDRAM)
Graphics Card: Mobile Intel® 945 Express Chipset Family (224 MB)
Processor type: Intel Atom, 1600 MHz (4 x 400)
Memory System: 1011 MB (DDR2 SDRAM)
Graphics Card: Mobile Intel® 945 Express Chipset Family (224 MB)
