
On my Nvidia Shield Android TV, for whatever reason, Super Smash Bros. Melee will somehow lag a lot during 1-on-1 battles, making the game run slower than normal. I know that playing any battle with three or four characters on screen at once slows the game down, but even on the least detailed stages, even if I set overclock to 0.500000, it'll still lag. Even though it's not a game-breaking bug, it really annoys me since it looks as if something in the settings are making this game run slow. I've tried to change the settings to see if I can get rid of this annoying lag, but it still occurs during gameplay. The only way I could get rid of this issue was to go to Dolphin.ini and change GPUDeterminismMode from "auto" to "fake-completion". At least it somehow fixes the lag that was occurring while I'm playing, but I'm not even sure what's causing it to occur in the first place. Does anyone else have the same problem while playing Super Smash Bros. Melee on Nvidia Shield Android TV using the latest build, or is it only happening on mine?