• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Hardware v
« Previous 1 ... 18 19 20 21 22 ... 187 Next »

Lag for no reason.
View New Posts | View Today's Posts

Pages (2): 1 2 Next »
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Lag for no reason.
11-30-2018, 04:08 PM
#1
ENunn Offline
Junior Member
**
Posts: 8
Threads: 3
Joined: Nov 2018
Not sure what the deal is but Dolphin is having random lag spikes for no reason.

Tried with Melee, Wind Waker, and Mario Sunshine.

Mario Sunshine had the 60fps code on but even on native resolution its incredibly slow.

Wind Waker and Melee just has random slowdowns. Don't know why.


Graphics settings should be attached.


Attached Files Thumbnail(s)
               
Find
Reply
11-30-2018, 04:59 PM
#2
Helios Offline
Stellaaaaaaa
**********
Developers (Some Administrators and Super Moderators)
Posts: 4,395
Threads: 15
Joined: May 2012
I don't know how to approve the attachments so you'll need to wait for an forum admin to do that.
Find
Reply
12-01-2018, 02:31 AM
#3
DarkHacker Offline
Member
***
Posts: 67
Threads: 11
Joined: Nov 2014
My bet, Probably thermal throttling or power-saving settings activated.
Desktop #1 CPU: [color=#cc3333]Ryzen 7 3700x @ 4.2Ghz[/color] - GPU: [color=#cc3333]RX 570 4gb[/color] OS:  [color=#993333]Windows 7 x64[/color]
-----------------------------------------------
Laptop #1 --- CPU: i5 3320M ------ GPU: 7570M --
Laptop #2[color=#339933] [color=#333333]---  [/color][/color][color=#339933]i5 4200U @ GT 740M[/color]
----------------------------------------
HTPC @ EmulationBox
---------------------------

Waiting for Ryzen 2200G... Heart Angel




Find
Reply
12-01-2018, 07:15 AM
#4
ENunn Offline
Junior Member
**
Posts: 8
Threads: 3
Joined: Nov 2018
I did send a reply with links to screenshots of my settings instead of attachments and it hasn't showed up yet.

(12-01-2018, 02:31 AM)DarkHacker Wrote: My bet, Probably thermal throttling or power-saving settings activated.
My power saving settings aren't activated.
I don't think my laptop is thermal throttling at all.
CPU runs at about 70-75c
GPU is about 64.
Find
Reply
12-01-2018, 08:08 AM (This post was last modified: 12-01-2018, 08:08 AM by JonnyH.)
#5
JonnyH Offline
Shameless AMD shill
**********
Developers (Some Administrators and Super Moderators)
Posts: 701
Threads: 0
Joined: May 2017
What custom textures are you using? Some high-res packs need a *lot* of vram (remember, they're stored uncompressed in vram, so if using .png files the size on disk will be a lot smaller than the size in vram)

Try using async ubershaders - "synchronous" could cause shader compilation stutter the first time the game happens to try to render each GPU state.

Try using a faster texture cache mode - unless the games *need* it (which then should be set on the gameini accordingly), it likely is slowing things down with no benefit.

Maybe try disabling arbitrary mipmap detection? This can cause artifacts at higher resolution (on games that use mipmaps to do "effects"), but will just increase CPU load with no benefit at 1x (native) resolution.
Find
Reply
12-01-2018, 12:09 PM
#6
ENunn Offline
Junior Member
**
Posts: 8
Threads: 3
Joined: Nov 2018
(12-01-2018, 08:08 AM)JonnyH Wrote: What custom textures are you using? Some high-res packs need a *lot* of vram (remember, they're stored uncompressed in vram, so if using .png files the size on disk will be a lot smaller than the size in vram)

Try using async ubershaders - "synchronous" could cause shader compilation stutter the first time the game happens to try to render each GPU state.

Try using a faster texture cache mode - unless the games *need* it (which then should be set on the gameini accordingly), it likely is slowing things down with no benefit.

Maybe try disabling arbitrary mipmap detection? This can cause artifacts at higher resolution (on games that use mipmaps to do "effects"), but will just increase CPU load with no benefit at 1x (native) resolution.

For Wind Waker I was using the Hypatia textures but even without them there's still freezes.
Everything else is just stock.

I do have ubershaders on.

I do have it at the fastest cache settings.

Arbitrary mipmap detection is disabled.

Still lagging.
Find
Reply
12-01-2018, 11:58 PM
#7
username Offline
Junior Member
**
Posts: 19
Threads: 7
Joined: Nov 2018
(11-30-2018, 04:08 PM)ENunn Wrote: Not sure what the deal is but Dolphin is having random lag spikes for no reason.

Tried with Melee, Wind Waker, and Mario Sunshine.

Mario Sunshine had the 60fps code on but even on native resolution its incredibly slow.

Wind Waker and Melee just has random slowdowns. Don't know why.


Graphics settings should be attached.
Select the "asynchronous(ubershader)" and test it again
Find
Reply
12-02-2018, 02:09 AM
#8
JonnyH Offline
Shameless AMD shill
**********
Developers (Some Administrators and Super Moderators)
Posts: 701
Threads: 0
Joined: May 2017
(12-01-2018, 12:09 PM)ENunn Wrote: For Wind Waker I was using the Hypatia textures but even without them there's still freezes.
Everything else is just stock.

I do have ubershaders on.

I do have it at the fastest cache settings.

Arbitrary mipmap detection is disabled.

Still lagging.

I mentioned all those options as they weren't set correctly in the screenshots.

Perhaps taking a new screenshot of the current settings would be useful?
Find
Reply
12-02-2018, 09:05 AM
#9
ENunn Offline
Junior Member
**
Posts: 8
Threads: 3
Joined: Nov 2018
(12-02-2018, 02:09 AM)JonnyH Wrote: I mentioned all those options as they weren't set correctly in the screenshots.

Perhaps taking a new screenshot of the current settings would be useful?

Ooohh right. My bad. Looks like I didn't word my stuff right. I did do the things you suggested after you posted it.


Updated settings have been attached.


Attached Files Thumbnail(s)
               
Find
Reply
12-03-2018, 02:44 AM
#10
DJBarry004 Offline
Don't even bother...
*******
Posts: 2,456
Threads: 33
Joined: Sep 2013
Why are you using Auto IR?
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
Find
Reply
« Next Oldest | Next Newest »
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode