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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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L + R Analog (keys)
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L + R Analog (keys)
10-05-2017, 09:24 AM
#1
Tilt Controls Offline
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Hey again, another thing I've been having trouble with is L and R analog on the gamecube controller. I don't own any usb controllers, so I play just about everything I emulate with a keyboard. (Yes, I know I'm weird, but it works, and I've adapted strangely well.) However, the L and R buttons will not press all the way. This has mostly been an issue with the GC Prime games, in which I need to hold down R to aim, but I can't. It brings up the reticle, but does not let me aim like it should. This is on the current latest dev build, binding R as opposed to analog R just uses the pressure set for analog, and setting it to 100 pressure causes them to not work at all.
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10-05-2017, 10:49 AM
#2
ExtremeDude2 Offline
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You'll have to use different keys for analog and the actual button, you might also have to mess with the threashold.
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10-05-2017, 10:55 AM
#3
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The threshold is set at 99, and it is doing nothing. R-Analog does nothing whether its the same key or a different key. When I open the map, it's not registering R as pressed in, but I can get the crosshair to come up (but not aim).
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10-05-2017, 11:08 AM (This post was last modified: 10-05-2017, 11:09 AM by ExtremeDude2.)
#4
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(10-05-2017, 09:24 AM)Tilt Controls Wrote: This is on the current latest dev build, binding R as opposed to analog R just uses the pressure set for analog, and setting it to 100 pressure causes them to not work at all.

R (button) doesn't have anything to do with the threshold, can you post your settings? Did it used to work on stable?
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10-05-2017, 11:21 AM
#5
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(Real quick, is there a good way to take pictures of my setup and have them show up?)

I have gotten it to work on stable previously, at least, I assume so because I managed to get a ways in the game past a part where you would need aiming, however, in an attempt to compare settings, I seem to have broken it in the stable build as well.
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10-05-2017, 12:00 PM
#6
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Update, works on stable build.
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10-05-2017, 01:37 PM
#7
JMC47 Offline
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Looks like the switch of input backends is your issue. Since you did the issue report I don't think I need dto repeat myself, but, I did want to mention it so people were aware of it.
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10-06-2017, 10:01 AM
#8
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Update on this, I fixed the issue but it was really... weird. I tried just about everything, but still, it wouldn't do a full press of the R button. I had a separate Dolphin directory with different settings that I switched to... and it worked fine on all emulators. I copied over the GCpadConfig file to my main one, and... it worked. I don't remember entirely, but I just about set everything to the same keys and settings between profiles, and until I brought over a config, it didn't work. I reset to default, didn't fix it. Cleared everything, didn't fix it. Does anyone know what the problem WAS, at all?
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10-06-2017, 10:21 AM
#9
ExtremeDude2 Offline
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(10-06-2017, 10:01 AM)Tilt Controls Wrote: Update on this, I fixed the issue but it was really... weird. I tried just about everything, but still, it wouldn't do a full press of the R button. I had a separate Dolphin directory with different settings that I switched to... and it worked fine on all emulators. I copied over the GCpadConfig file to my main one, and... it worked. I don't remember entirely, but I just about set everything to the same keys and settings between profiles, and until I brought over a config, it didn't work. I reset to default, didn't fix it. Cleared everything, didn't fix it. Does anyone know what the problem WAS, at all?

Might be dolphin misconfiguring the settings? 
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