• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 235 236 237 238 239 ... 1176 Next »

Korean version of Super Mario Galaxy 2 doesn't boot
View New Posts | View Today's Posts

Pages (2): 1 2 Next »
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Korean version of Super Mario Galaxy 2 doesn't boot
05-16-2018, 08:25 PM
#1
Psycho Away
Member
***
Posts: 90
Threads: 5
Joined: Jun 2015
Yes, I read the wiki and followed "Language Region Mismatch"
and it does indeed help a lot of Korean and Japanese isos but not this one specifically

Tested on Dolphin 5.0-7516
Qt backend
GTX 1070
DX11
Find
Reply
05-16-2018, 08:28 PM
#2
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,643
Threads: 7
Joined: Oct 2014
What exactly happens when you try to boot it? (Black screen? Error message?) And have you verified that you have an accurate dump?
Find
Reply
05-16-2018, 08:38 PM (This post was last modified: 05-16-2018, 08:50 PM by Psycho.)
#3
Psycho Away
Member
***
Posts: 90
Threads: 5
Joined: Jun 2015
Yeah, the iso wasn't tampered. It just black screens on startup. Like, if you have a Japanese game that needed this exact same procedure and intentionally set it to English resulting into a black screen. Exact scenario, except I set it to Korean and it didn't solve the problem. Galaxy 1 has the exact same region checking built into the game and that worked just fine.
Find
Reply
05-17-2018, 01:23 AM
#4
JonnyH Offline
Shameless AMD shill
**********
Developers (Some Administrators and Super Moderators)
Posts: 701
Threads: 0
Joined: May 2017
(05-16-2018, 08:38 PM)Psycho Wrote: Yeah, the iso wasn't tampered. It just black screens on startup.

It's still worth double-checking - a number of issues have been due to ISOs getting corrupted silently and nobody noticing until they happen to hit a specific area/something in dolphin changes that now relies on the corrupted data. It seems weirdly common at times, considering how modern computers should be pretty good at managing the data.

You should be able to compute an md5 checksum from dolphin - right-click on the game, click properties, go to the info tab and there's a "compute checksum" button. That should take a bit of time, then fill out the corresponding box with a load of hex characters. I tend to use google to search for that - if there's not an exact match from gametdb then there's a very good chance the iso has been corrupted, and needs to be re-dumped.

Note, transforming the iso in any lossy way changes the checksum, so makes the above invalid, so it may not be useful if you've converted it to a gcz compressed form, or wbfs or similar.
Find
Reply
05-17-2018, 01:30 AM
#5
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,643
Threads: 7
Joined: Oct 2014
(05-17-2018, 01:23 AM)JonnyH Wrote: I tend to use google to search for that - if there's not an exact match from gametdb then there's a very good chance the iso has been corrupted, and needs to be re-dumped.

That won't work in this case, unfortunately. There's no hash on gametdb.com for the Korean version of this game, and as far as I know, it's not on on redump.org either.
Find
Reply
05-17-2018, 05:15 AM
#6
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,532
Threads: 29
Joined: Feb 2013
Most of the Korean ISOs are tampered with - unless you've absolutely dumped it yourself, there's a good chance it requires some kind of cIOS.
Find
Reply
05-18-2018, 01:23 AM
#7
mbc07 Offline
Wiki Caretaker
*******
Content Creators (Moderators)
Posts: 3,517
Threads: 46
Joined: Dec 2010
(05-17-2018, 01:23 AM)JonnyH Wrote: You should be able to compute an md5 checksum from dolphin - right-click on the game, click properties, go to the info tab and there's a "compute checksum" button. That should take a bit of time, then fill out the corresponding box with a load of hex characters. I tend to use google to search for that - if there's not an exact match from gametdb then there's a very good chance the iso has been corrupted, and needs to be re-dumped.

For Wii ISOs you can use Dolphin's Check Partition Integrity Feature, which I personally think it's more reliable than the MD5 hashes. Right-click the game in Dolphin => File System tab => Right-click Partition 0 => Check Partition Integrity. Repeat the process with other partitions if you ISO has more than one...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (21H2)
Find
Reply
05-18-2018, 01:29 AM
#8
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,643
Threads: 7
Joined: Oct 2014
(05-18-2018, 01:23 AM)mbc07 Wrote: For Wii ISOs you can use Dolphin's Check Partition Integrity Feature, which I personally think it's more reliable than the MD5 hashes. Right-click the game in Dolphin => File System tab => Right-click Partition 0 => Check Partition Integrity. Repeat the process with other partitions if you ISO has more than one...

This is good to do, but keep in mind that there are problems that it won't catch, such as if the IOS version field has been modified like JMC described.
Find
Reply
05-18-2018, 02:09 AM
#9
Psycho Away
Member
***
Posts: 90
Threads: 5
Joined: Jun 2015
Just dropping by to confirm that I tried Dolphin's Check Partition Integrity Feature and no errors were found.
Find
Reply
05-18-2018, 02:48 AM
#10
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,532
Threads: 29
Joined: Feb 2013
Is there anywhere I can even order Korean Wii games to dump them and get a comparison hash?
Find
Reply
« Next Oldest | Next Newest »
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode