Hello everyone. I've tried DX/Opengl/Software rendering with Dolphin 4.0.2/3.5/4.0-553 x64.
With software rendering, the game is simulated(and that helps me identified it's likely to a graphic issue), but of course the fps is extremely poor.
With all other types, the game can't run into title and crash/hang(with a fps of 0) at loading screens (note screen/copyright warning/etc.)
Particularly, there is a message box "EFB: Poke Z not implemented" if DX is used at the very start. And no matter whether DX is used or opengl is used, the loading screens flash intensively.
I've also tried adjusting graphic options(especially for EFB & XFB), still no luck.
If any log/dump is needed, please let me know.
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PC Spec:
i7 3770 + 2x8G RAM + Intel HD4000
Windows 7 x64
With software rendering, the game is simulated(and that helps me identified it's likely to a graphic issue), but of course the fps is extremely poor.
With all other types, the game can't run into title and crash/hang(with a fps of 0) at loading screens (note screen/copyright warning/etc.)
Particularly, there is a message box "EFB: Poke Z not implemented" if DX is used at the very start. And no matter whether DX is used or opengl is used, the loading screens flash intensively.
I've also tried adjusting graphic options(especially for EFB & XFB), still no luck.
If any log/dump is needed, please let me know.
----
PC Spec:
i7 3770 + 2x8G RAM + Intel HD4000
Windows 7 x64