I've been having some problems whilst trying to run Just Dance 4. I initially was able to run Just Dance 4 at a good speed on the Dolphin 3.5 x64 Release build, however it would crash (looping sound, frozen screen) halfway through the first song (my understanding is that you must use wii-network branch as a work around due to some internet connectivity issues). I have since tried downloading several wii-network branch builds (including the latest 3.5-1382-x64) and although the game doesn't crash now, it runs slowly (~80% speed while playing).
The things I have attempted so far:
Disabled "Enable Idle Skipping"
Tried running in both HLE and LLE (with and without Dedicated Thread) with no noticeable difference between the two performance wise.
Ran with OpenGL and Direct3D9/11
Turned "Force Texture Filtering" to off.
Turned "Texture Cache Accuracy" down.
Have run at several resolutions from 640x480 all the way to 1920x1200, no noticeable difference in any of them (played both fullscreen and windowed).
Have tried "Skip EFB Access from CPU".
My PC specs:
Windows 7 x64
Intel i5-2500K @ 3.30GHz
NVIDIA GeForce GTX 560 Ti
Corsair 8GB RAM
In summary, I'm a bit stuck. I can either play Just Dance 4 on the release version (runs smoothly at 1920x1200) and have it crash half way through the song or play it on the wii-network build and have it run slowly without the crashes. Any help is greatly appreciated, let me know if I forgot to mention some vital information!
The things I have attempted so far:
Disabled "Enable Idle Skipping"
Tried running in both HLE and LLE (with and without Dedicated Thread) with no noticeable difference between the two performance wise.
Ran with OpenGL and Direct3D9/11
Turned "Force Texture Filtering" to off.
Turned "Texture Cache Accuracy" down.
Have run at several resolutions from 640x480 all the way to 1920x1200, no noticeable difference in any of them (played both fullscreen and windowed).
Have tried "Skip EFB Access from CPU".
My PC specs:
Windows 7 x64
Intel i5-2500K @ 3.30GHz
NVIDIA GeForce GTX 560 Ti
Corsair 8GB RAM
In summary, I'm a bit stuck. I can either play Just Dance 4 on the release version (runs smoothly at 1920x1200) and have it crash half way through the song or play it on the wii-network build and have it run slowly without the crashes. Any help is greatly appreciated, let me know if I forgot to mention some vital information!