• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 … 704 705 706 707 708 … 1203 Next »

jump target too far away, needs force5Bytes=true
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode
jump target too far away, needs force5Bytes=true
05-15-2012, 08:47 AM
#1
coldnpale Offline
Member
***
Posts: 52
Threads: 3
Joined: Nov 2011
In dolphin version x86-v3.0-635 I get the following message when i try to run soul calibur 2 with the jitil experimental recompiler selected: "jump target too far away, needs force5Bytes=true" with a yes/no option. Whatever i choose the game crashes. Anyone has any idea what this means? If i use the default jit recompiler the game seems to start normally. However jitil is recommended for scII as far as i know. Thanks in advance.

ps:the dolphin version I have been using up until today is x86 3.0-201, and everything was great, I just wanted to check if with the latest version there are any overall improvements in SCII. In any case i can always use this version if the latest one is incapable of running the game Smile
Website Find
Reply
05-15-2012, 09:13 AM
#2
skid Offline
skidau / skid_au
**********
Developers (Some Administrators and Super Moderators)
Posts: 2,006
Threads: 8
Joined: Aug 2009
That would be an emulator bug. I will look into it for you. Look out for a fix in the next hour or so.
Find
Reply
05-15-2012, 10:04 AM
#3
coldnpale Offline
Member
***
Posts: 52
Threads: 3
Joined: Nov 2011
amazing support dear developer! Smile
Works like a charm now! Much gratitude.
Website Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma