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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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JoeRaptor here, can we get Vulkan support with Dolphin for the 5.0 RELEASE?
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JoeRaptor here, can we get Vulkan support with Dolphin for the 5.0 RELEASE?
02-19-2016, 08:24 AM (This post was last modified: 02-19-2016, 08:25 AM by Sannakji.)
#11
Sannakji Offline
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(02-19-2016, 06:39 AM)JoeRaptor Wrote: excuse me for attempting  to promote the development of a newer and possibly more efficient graphics application program interface that could benefit Dolphin significantly, taking DirectX12 as an example

I find it amusing that you think you've actually contributed anything by starting this thread. We all know about API's coming out. The developers surely know.

(02-19-2016, 06:39 AM)JoeRaptor Wrote: The majority of people using Dolphin are on budget computers.

Source?
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02-19-2016, 08:40 AM (This post was last modified: 02-19-2016, 09:03 AM by JoeRaptor.)
#12
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(02-19-2016, 08:24 AM)Sannakji Wrote: I find it amusing that you think you've actually contributed anything by starting this thread. We all know about API's coming out. The developers surely know.


Source?

Why ask me for sources, yet you have a keyboard and a mouse under your fingers?

I'm exponentially glad you found my thread to be so intriguing. If watching a simple man struggling to spread good word is considered as entertainment to you, than be willing to take a seat as you, "righteously" judge good, simple people as you "righteously" judge yourself as well.

So please sir, take a seat and watch, grab your soda, because this thread may be a long one my good friend.
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02-19-2016, 09:32 AM (This post was last modified: 02-19-2016, 09:56 AM by JoeRaptor.)
#13
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Angel  Big Grin  Smile Dolphin 3.5 i[u]s the fastest Dolphin build I have  ever gotten my hands on.

I believe It should not be like this. 3.5 has it's own major issues too.[/u]


I think we should add back the Fast EFB access option from 3.5 and improve on the method too. Like super fast EFB access or something maybe, no?


I thought it was a vram problem for my laptop that the Super Mario Galaxy games were running 40fps at 2x native (720p) but it wasn't.

The EFB draw calls from the CPU were too slow in processing. This was an emulator problem. How I know? I tested this option on Dolphin 3.5 and my game ran at a solid 60.
Unlike the latest dolphin revision which ran these games at 40fps.


Maybe this could be added to the 5.0 release?
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02-19-2016, 09:58 AM
#14
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Quote:The EFB draw calls from the CPU were too slow in processing. This was an emulator problem. How I know? I tested this option on Dolphin 3.5 and my game ran at a solid 60.
That is not correct . Dolphin 3.5 still uses Direct3d9 backend and many old feature like old HLE audio which has been removed in latest Dolphin version
Though Old HLE audio is much faster than new HLE but it is the source of problem so
Quote:Maybe this could be added to the 5.0 release?
This is impossible
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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02-19-2016, 10:05 AM
#15
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(02-19-2016, 09:58 AM)admin89 Wrote: That is not correct . Dolphin 3.5 still uses Direct3d9 backend and many old feature like old HLE audio which has been removed in latest Dolphin version
Though Old HLE audio is much faster than new HLE but it is the source of problem so
This is impossible


You have to admit though. Checking the option Skip EFB Access from CPU gives a major speed up. Fast EFB Access gave me similar results too.
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02-19-2016, 10:12 AM
#16
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Quote:Checking the option Skip EFB Access from CPU gives a major speed up
What's the point of doing that ?
If you do that you won't be able to pull star ...
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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02-19-2016, 10:43 AM (This post was last modified: 02-19-2016, 10:49 AM by JoeRaptor.)
#17
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(02-19-2016, 10:12 AM)admin89 Wrote: What's the point of doing that ?
If you do that you won't be able to pull star ...


I know,

That is why if we can get fast EFB access or even better back in dolphin 5.0 we can pull those stars with yoshi at 60 fps. That was my point in the first place. Also, wouldn't that make me [b]correct?[/b]
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02-19-2016, 11:03 AM
#18
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Looks like this has gone off topic and the original discussion is resolved.
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