My consolations for your Shield TV being bricked,even though I have never once experienced a fully bricked device,I only came close to it with xposed causing boot loops on an x86 tablet and the previous cheaply made RCA Mali one outright dying.
Okay,Super Paper Mario has never worked beyond the Bowser scene in the prologue on both the master and upon recent testing with the performance build,the same buzzing freeze as usual.
I even made a game ini with the "UseBBox = " set to True and False with it freezing either way.
I read somewhere that it was broken in newer builds when it worked fine in builds older than the Android version.
Is there a way to use chunks from certain builds to make specific games always run correctly?
Okay,Super Paper Mario has never worked beyond the Bowser scene in the prologue on both the master and upon recent testing with the performance build,the same buzzing freeze as usual.
I even made a game ini with the "UseBBox = " set to True and False with it freezing either way.
I read somewhere that it was broken in newer builds when it worked fine in builds older than the Android version.
Is there a way to use chunks from certain builds to make specific games always run correctly?
Shield TV Pro (stock/non-rooted OTA 6.3)
Acer Aspire E 15 E5-575G-59EE
CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM
Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD
New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕
Acer Aspire E 15 E5-575G-59EE
CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM
Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD
New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕