I'm trying to play Captain Tsubasa: Ougon Sedai no Chousen on Gamecube with the emulator.
The game runs fine except the intro, but there are some problems with the japanese characters, and there are a few graphic glitches.
Here are some examples:
On the character creation process, japanese characters, choices and cursor are invisible, here's the name input screen:
Then, the dialogs, choices as well as the stamina, motivation, condition and "friends with the ball" bars are not visible.
On Dolphin:
On Gamecube:
During matches, action choices and character portraits are not visible.
On Dolphin:
On Gamecube:
On some situations though, they can be seen, looks like they're not really invisible, they're just "behind" the other graphics.
Still, the japanese characters do not appear correctly.
So, I have 2 questions:
1-I was wondering if there's a plugin, or an option to activate to... Well, put the graphics in the correct "order"?
2-Is there any mean to display japanese characters correctly? Or is it not implemented yet?
The game runs fine except the intro, but there are some problems with the japanese characters, and there are a few graphic glitches.
Here are some examples:
On the character creation process, japanese characters, choices and cursor are invisible, here's the name input screen:
Then, the dialogs, choices as well as the stamina, motivation, condition and "friends with the ball" bars are not visible.
On Dolphin:
On Gamecube:
During matches, action choices and character portraits are not visible.
On Dolphin:
On Gamecube:
On some situations though, they can be seen, looks like they're not really invisible, they're just "behind" the other graphics.
Still, the japanese characters do not appear correctly.
So, I have 2 questions:
1-I was wondering if there's a plugin, or an option to activate to... Well, put the graphics in the correct "order"?
2-Is there any mean to display japanese characters correctly? Or is it not implemented yet?