(08-22-2016, 01:51 PM)Shonumi Wrote: It's like $25-$30 for the PS1 Greatest Hits version on eBay in the USA. I guess the PAL version was rarer? I like to have the originals for PS1 games, unless it's something crazy expensive (looking at you, Valkyrie Profile...)You lucky Americans. I suppose it was. I agree, owning the games physically feels better.
The Greatest Hits version doesn't have any art on the CD's though like this.
Quote:It's not obnoxious in the Bravely series, unlike in other games. You can go wrong with chibi styles pretty quickly, but Default really grew on me. It's mainly just the 4 heroes you control that look like that. Everyone else has non-chibi proportions, and the character designs for NPCs are quite charming actually. There's a brief CGI video that plays in Second done in a 3D anime style (think a Final Fantasy or Kingdom Hearts opening), and it just looks... weird, probably because it looks nothing like the gameHeh, CGI rarely resembles the actual game. I can't wait to actually be able to play games at that level of fidelity. Good global illumination etc would be a nice step towards it.
Quote:I bought Tales of Zestiria last year, and I still haven't been able to finish it. I dunno, it was just so mediocre in terms of plot, character dev. and gameplay. And the final boss requires some hit-stun gimmick that I can't figure out. Why can't I just hit him until he dies?Ouch that doesn't bode well. Got it on Steam and was about to start this one.
Quote:I mentioned that I beat Threads of Fate for the PS1, right? Great little gem. Quirky, but it's a solid game from the people who brought us Brave Fencer Musashi. I think I need to clear out my GBA backlog though (Sword of Mana, Yggdra Union, Fire Emblem, and Fire Emblem: The Sacred Stones).Threads of Fate is amazing. Played it when I was young, but never beat it. Same for Musashi. These are the hidden gems.
Quote:Yeah, when I played Dragon Warrior I, I was all like "Awesome! No directions or instructions; this is like an open-world design in an NES game! Let's go exploring and see what we can do!" I can appreciate the freedom that game gives you, but it quickly becomes a drag when some of your objectives as literally invisible (basically tap A here on this tile that looks exactly like every other tile). It's not such a problem today; I just looked up strategy guides and maps on my phone. But back in the 80s and 90s, I guess you really, really needed Nintendo Power in those days.Lol that's what's impressive about the old days and the guides my dad made. I have no idea how he figured out these things.
I've been meaning to start getting into the Fire Emblem series, but there's so many games!