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Issues with V-Sync and Performance (Kirby Air Ride)
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Issues with V-Sync and Performance (Kirby Air Ride)
09-01-2020, 03:56 PM
#1
mpkross
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Hi all,

I'm pretty new to Dolphin, and I'm trying to emulate Kirby Air Ride, one of my favorite GCN games on a little Ryzen box I built a couple of days ago. I tried pretty much every setting with all of the graphics adapters available to me and found that what works best for my setup is Vulkan, and I can go up to 1440p on a stock clock.

The odd thing I found is that I can only reach a steady 60 FPS if I turn off v-sync. Activating this option seems to throttle the framerate around 30 FPS, even though I can run 60+ FPS without it, even if I lower the resolution. The only resolution that works with v-sync is native, which isn't that great.

I'm just testing out the PC, and like I mentioned, pretty new to Dolphin and GCN emulation. So I'll be testing a few more games to see if it holds up. I get a bit of screen tearing at 1440p rez, but nothing too serious. I would like to run with v-sync on and have a smoother experience overall, though.

Anything I can do to fix this? Maybe force the frame limit through my video driver settings? Something tells me it's already being enforced elsewhere... It doesn't go past 60 FPS even unlocked.  Undecided

Huh  Huh

I've attached my system diagnostic file, just in case. Thanks all!  Smile
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Messages In This Thread
Issues with V-Sync and Performance (Kirby Air Ride) - mpkross - 09-01-2020, 03:56 PM
RE: Issues with V-Sync and Performance (Kirby Air Ride) - KatIsntGood - 09-02-2020, 01:02 AM
RE: Issues with V-Sync and Performance (Kirby Air Ride) - mpkross - 09-02-2020, 01:09 AM
RE: Issues with V-Sync and Performance (Kirby Air Ride) - Craftyawesome - 09-04-2020, 11:23 PM

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