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Issues With New Super Mario Bros
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Issues With New Super Mario Bros
01-06-2011, 08:38 AM (This post was last modified: 01-06-2011, 11:19 AM by eXtremeGam3r.)
#11
eXtremeGam3r Offline
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(01-06-2011, 08:16 AM)SantaC Wrote: have you installed latest directx9? Have you Visual C Redistutable + or whatever it's called installed?

Yea those are always up to date.


(01-06-2011, 07:55 AM)[SS] Starscream Wrote: I can't say for sure since it works well here. Try r6000, that always solves my problems. Try 32-bit builds. Try toggling the "lock threads to cores" option for more speed.


Tried both the x86, and x64 r6000 build. Still freezes/black screens when I go in a pipe or new level.
This is:
[Image: dfgdr.jpg]
W7Pro x64 | X58 Classified 4-Way SLI | i7 950 @ 3.8 | 12 GB DDR3 1600 | 2x GTX 570 (2 more on the way, yea!!!)
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