Quote:You say OpenGL is slower than direct3D? I don't understand,Not any Direct3d , not Direct3d11 but Direct3d12 (Directx12) which low level API
Wiki Wrote:The primary feature highlight for the new release of DirectX was the introduction of advanced low-level programming APIs for Direct3D 12 which can reduce driver overhead. Developers are now able to implement their own command lists and buffers to the GPU, allowing for more efficient resource utilization through parallel computation. Lead developer Max McMullen, stated that the main goal of Direct3D 12 is to achieve "console-level efficiency on phone, tablet and PC". The release of Direct3D 12 comes alongside other initiatives for low-overhead graphics APIs including AMD's Mantle for AMD graphics cards, Apple's Metal for iOS and OS X and Khronos Group's cross-platform Vulkan.https://en.wikipedia.org/wiki/DirectX#DirectX_12
Also, please use the latest version , we no longer support Dolphin 4.0 xxxx
Quote: I could try it again, for adapter I'm supposed to use "NVIDIA GeForce GTX 950M", and not "Intel® HD Graphics 5500" or "Microsoft Basic Render Driver", correct? Like this: http://imgur.com/a/NGw3HYou didn't read the guide fully , did you ? Your GPU (GTX 950) is used by default but it does not run at maximum clock speed unless you force it by software (Nvidia CP) , same thing to your CPU
Laptop: (Show Spoiler)
Mini PC :: (Show Spoiler)
