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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Issues with Direct3D on dev build
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Issues with Direct3D on dev build
11-07-2016, 01:56 PM
#1
Galgum
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I apologize if this has been submitted, I wasn't able to find any after searching. I'm running the dev build of Dolphin 5.0-1259 and I run into an issue when I try to run a .wad file, specifically Mega Man 9 and 10. I go to start the game and it just won't load, the whole program crashes. I tried again with Dolphin 4.0 and the release version of 5.0 and the game works fine on all of those. When I went back to the dev build switched the Graphics Backend to Direct3d 12 the games suddenly loaded. In fact, every backend that's not Direct3d 11 works. If this is the wrong place to submit bugs in dev builds, my bad. Take care!
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11-08-2016, 12:23 AM
#2
JosJuice Offline
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This sounds like a known bug that affects all Wii games that started happening when 5.0-76 was merged. Other than not using Direct3D 11, the following workarounds should also work:

Not starting in fullscreen
Enabling Render to Main Window
Disabling Dual Core (I haven't confirmed this one)

Bug reports are usually not made in this forum section.
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11-08-2016, 05:14 AM
#3
Galgum
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Thank you, both not starting in full screen and Enabling Render to Main Window both worked separately and together. Where is the appropriate place to make bug submissions? I checked https://bugs.dolphin-emu.org but I can't seem to find where to submit a bug.
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11-08-2016, 05:54 AM
#4
JosJuice Offline
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It is https://bugs.dolphin-emu.org. Create an account there, then you should be able to pick "New issue".

The issue that this thread is about is already reported there: https://bugs.dolphin-emu.org/issues/9723
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11-08-2016, 07:08 AM
#5
Galgum
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Thanks again! Strangely none of this stuff came up on any of my Google searches but that was probably user(me) error.
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