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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Issues Running "The Wind Waker"
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Issues Running "The Wind Waker"
02-01-2014, 08:39 AM
#1
King_of_Proboscidea
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I'm very new to using emulators, and I'm having issues with The Wind Waker. It runs fairly well, except during cutscenes and outdoors, where there is a lot of visual geometry. Mostly I'm concerned about skipping in the audio; the frame-rates are acceptable. I'm wondering what I can do to improve performance, and ideally remove the all the blips in audio.
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02-01-2014, 09:17 AM
#2
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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Try these:
1) Update drivers, Windows updates, DirectX Web installer (may be missing some parts), and latest version of Visual C++
2) Make sure under Power Management in Windows you're running in High Performance, and are plugged in to power. Also set a high performance profile under Nvidia Control Center
3) Use the OpenGL backend on one of the latest dev builds, as it is faster than D3D. The current dev build is 4.0-765
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02-01-2014, 09:28 AM
#3
King_of_Proboscidea
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I've tried using the OpenGL backend, and I encountered two problems. The percentage was definitely lower than before, and the display was shifted down so that part of the bottom was outside the window.
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02-01-2014, 10:52 AM
#4
KHg8m3r Offline
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Post pictures of your config tabs and graphics tabs
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02-01-2014, 11:04 AM
#5
King_of_Proboscidea
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I've solved the issue by checking "DPS HLE emulataion (fast)" in Wind Waker's properties. I'm not sure if this is supposed to be checked by default, but I can now play at 100%.
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02-01-2014, 11:17 AM
#6
KHg8m3r Offline
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Wind Waker and a couple other Nintendo made games (Zelda, Mario, etc) use what's called zelda ucode for their sound, which is needed for certain parts of the game to run properly. Dolphin uses LLE to properly emulate this by using a DSP dump from the game (Dolphin comes with DSP that works). HLE doesn't 100% emulate zelda ucode. However, LLE is a lot more demanding than HLE.

Basically, HLE is faster than LLE, but you may run into some issues. If you do, use an in-game save toswitch back over to LLE to get past that part, and then switch back (don't use save-states)
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02-01-2014, 11:20 AM
#7
DJBarry004 Offline
Don't even bother...
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(02-01-2014, 11:04 AM)King_of_Proboscidea Wrote: I've solved the issue by checking "DPS HLE emulataion (fast)" in Wind Waker's properties. I'm not sure if this is supposed to be checked by default, but I can now play at 100%.

Now, be ready to experience black/gray screens and lots of hangs... Tongue

LLE is the default for that game, since it fixes all the stuff I just mentioned.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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