• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 136 137 138 139 140 ... 1189 Next »

Issues and some configuration suggestion
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Issues and some configuration suggestion
03-10-2020, 09:24 AM (This post was last modified: 03-10-2020, 09:25 AM by legolas119.)
#1
legolas119 Offline
Member
***
Posts: 141
Threads: 22
Joined: Feb 2012
HI


I have the latest Dolphin emulator version and i have a good pc:
CPU: AMD Ryzen 7 3700X
RAM: 16 GB RAM
MOTHERBOARD: Gigabyte Technology Co. Ltd. X570 I AORUS PRO WIFI
GPU: NVIDIA GeForce RTX 2060 SUPER

I currently have an issue with a lot of games: there are some horizonal line during the game... i have this issue with almost all the games, so I suppose that i have to modify some options... I have same issue with Dolphin Ishiiruka

What do you suggest in order to configure the emulator with its best performance? I mean which are the best settings in General and Enhacements tabs? For example, i selected Open GL, Internal resolution = 3X, Antialiasing = 8X, Anisotropic Filter = 16X, Post Processing = off

Thank you
Find
Reply
03-10-2020, 12:01 PM
#2
calebthegeek Offline
Member
***
Posts: 54
Threads: 5
Joined: Feb 2020
Personally I like to max out the resolution when using HD texture packs but when I'm just playing regularly I tend to set my anti aliasing as high as my computer can handle. SSAA is much smoother but much more demanding, however your computer is a fair bit better than mine so I think you can get away with a mix of high settings, it can vary game to game though as in my case I have to bump mario sunshine a notch or two in the settings as opposed to when I play Wario World which I can play with higher settings. As with the backends I've played around with them but I never really noticed any differences so I just keep it at OpenGL. Also do you mind sharing a screenshot of this horizontal line issue? I don't think I've heard of such problem before, if you're talking about screen tearing turn on V-Sync and it should stop.
Find
Reply
03-15-2020, 08:18 AM (This post was last modified: 03-18-2020, 06:41 AM by legolas119.)
#3
legolas119 Offline
Member
***
Posts: 141
Threads: 22
Joined: Feb 2012
thanks.
I have a fullHD monitor so i'm using a 3X resolution because i think that i don't have a reald advantage if I set highter resolution...
Currently I have 8XMSAA and Anisotropic filter 16X, with post processing off.  
I tried also 8xSSAA but even if my GPU/CPU/RAM aren't used a lot, games have some slowdown in some area or during cut scenes, for example. I don't know why...  So I tried 4xSSAA and everything works correctly as 8XMSAA.  Well, I don't notice differences between 8XMSAA and 4XSSAA...but 4XSSAA should be a little better, am I right?

Which is a good software in order to verify cpu/gpu/ram performance during a game session?

Thnak you!
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode