Use OpenGL; it does not have this issue. I don't know what D3D is doing wrong in this game, but I noticed it doing EFB Pokes improperly in other areas too. You could disable EFB Access to CPU without problems imo. The only thing it's used for is EFB Pokes for selecting character color during generation. You shouldn't need it otherwise. I'll make an issue report on the tracker for this later, mind if I use your screenshots as examples?
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Issue with EFB Skip on Monster Hunter Tri
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Issue with EFB Skip on Monster Hunter Tri - Pleasehelpme - 04-24-2014, 10:37 AM
RE: Issue with EFB Skip on Monster Hunter Tri - JMC47 - 04-24-2014, 10:41 AM
RE: Issue with EFB Skip on Monster Hunter Tri - Pleasehelpme - 04-24-2014, 10:50 AM
RE: Issue with EFB Skip on Monster Hunter Tri - JMC47 - 04-24-2014, 11:50 AM
RE: Issue with EFB Skip on Monster Hunter Tri - Pleasehelpme - 04-24-2014, 12:47 PM
RE: Issue with EFB Skip on Monster Hunter Tri - JMC47 - 04-24-2014, 02:28 PM
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