Hey there.
I was trying to use the latest dev build (as of now), 5.0-492.
The thing is, I wanted to try the D3D12 backend. Just to see how it goes and all that. Then, boom! (See the attached image and you´ll understand).
Dolphin has a hard crash, and more than 2 GB of RAM ended being used. As if from nowhere. (The game I tried to boot was Luigi´s Mansion).
I honestly don´t remeber the last time a thing like this happened to me (if it ever had, that is). Anyway, I would like some assistance about this problem.
Thanks in advance.
EDIT: Now also found very strange artifacts on Super Mario Sunshine, for some reason. If you´re wondering, I have the latest Radeon GPU drivers available (16.30.2311, if I´m not wrong).
I was trying to use the latest dev build (as of now), 5.0-492.
The thing is, I wanted to try the D3D12 backend. Just to see how it goes and all that. Then, boom! (See the attached image and you´ll understand).
Dolphin has a hard crash, and more than 2 GB of RAM ended being used. As if from nowhere. (The game I tried to boot was Luigi´s Mansion).
I honestly don´t remeber the last time a thing like this happened to me (if it ever had, that is). Anyway, I would like some assistance about this problem.
Thanks in advance.
EDIT: Now also found very strange artifacts on Super Mario Sunshine, for some reason. If you´re wondering, I have the latest Radeon GPU drivers available (16.30.2311, if I´m not wrong).
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.