(10-27-2015, 09:30 PM)TheComet Wrote: I noticed the bloom effect disappears entirely when you disable "Store EFB Copies to Texture Only" too.So there might be two issues:
- We might not load the efb copy afterwards again. This may be because of the game only using parts of it, using it in another format, ....
- The game itself copies those bits to another location. Then there is no way to fix it but the slow efb copy to RAM :/
So I'd go through all texture decodes and look for one which overlap the last efb copy. Likely you'll find some parameter missmatch there.
