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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Issue 8317 - Messed up bloom
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Issue 8317 - Messed up bloom
10-27-2015, 06:17 PM (This post was last modified: 10-27-2015, 06:18 PM by degasus.)
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degasus Offline
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For me, this sounds like an issue within the efb copy. The GC GPU does not support render-to-texture, so it must copy the framebuffer content into a texture a lot. But it has a nice feature to scale this copy by half (eg for mipmap generation). Maybe it's worth to monitor the dumped texture format, and/or the format how it should be read.

Feel free to ping me on IRC on #dolphin-dev @ freenode. Most of our development talk is there.

Indeed, apitrace is nice, but do you have also tried to dump this scene as a fifo log? So you can replay it within dolphin deterministic and touch the GPU emulation.
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Messages In This Thread
Issue 8317 - Messed up bloom - TheComet - 10-27-2015, 09:35 AM
RE: Issue 8317 - Messed up bloom - KHg8m3r - 10-27-2015, 01:12 PM
RE: Issue 8317 - Messed up bloom - JMC47 - 10-27-2015, 06:00 PM
RE: Issue 8317 - Messed up bloom - degasus - 10-27-2015, 06:17 PM
RE: Issue 8317 - Messed up bloom - JMC47 - 10-27-2015, 06:23 PM
RE: Issue 8317 - Messed up bloom - TheComet - 10-27-2015, 09:30 PM
RE: Issue 8317 - Messed up bloom - degasus - 10-27-2015, 09:45 PM
RE: Issue 8317 - Messed up bloom - KHg8m3r - 10-28-2015, 03:28 AM
RE: Issue 8317 - Messed up bloom - phire - 10-28-2015, 02:50 PM

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