Afaik one of the articles mentioned audio stretching (Might be confusing with a post on PCSX2 website) which will make the audio slow down to match the frame rate instead of stutter/skip however I've tried both audio back ends and even increased the buffer for OpenAL and they both stutter quite a bit when frame rate suffers.
Is this an upcoming feature or was it recently removed? Latest Dolphin developer build from dolphin-emu.org.
Is this an upcoming feature or was it recently removed? Latest Dolphin developer build from dolphin-emu.org.
Computer specifications:
Windows 10 Pro x64 | Ryzen 3700X | ASUS Crosshair VIII Hero WiFi Motherboard | 16GB 3600MHz | Geforce 1070Ti | Corsair AX760 PSU
Windows 10 Pro x64 | Ryzen 3700X | ASUS Crosshair VIII Hero WiFi Motherboard | 16GB 3600MHz | Geforce 1070Ti | Corsair AX760 PSU