https://forums.dolphin-emu.org/Thread-un...om-version
with the official version i have to run internal resolution 4x, AA none, AF x1 to play zelda smooth.
with Ishiiruka version i can run internal resolution 8x, AA 2x, AF 16x.
the developer of the official version should find out what he is doing different and incorporate it in to the official version.
i think it runs better cause of predictive FIFO and full async shader compilation.
i had studder in super mario galaxy and with those features turned on the lag went away completely.
8x resolution is nice too. (that's higher resolution than 4K) was kinda surprised to see it go that high. official version only goes up to 4x.
with the official version i have to run internal resolution 4x, AA none, AF x1 to play zelda smooth.
with Ishiiruka version i can run internal resolution 8x, AA 2x, AF 16x.
the developer of the official version should find out what he is doing different and incorporate it in to the official version.
i think it runs better cause of predictive FIFO and full async shader compilation.
i had studder in super mario galaxy and with those features turned on the lag went away completely.
8x resolution is nice too. (that's higher resolution than 4K) was kinda surprised to see it go that high. official version only goes up to 4x.