Hello!
I play on Slippi (for Super Smash Bros. Melee) and P+ (mod of Brawl) which both utilize Ishiiruka, an optimized/modded build of Dolphin. Both of these builds detect my Official WiiU Adapter without issue, completely without fault.
However, when I run regular Dolphin builds 5.0-13603 (for Soul Calibur 2)/5.0-16101 (latest), neither build has been able to detect my Official WiiU Adapter at all, despite many attempted fixes.
My adapter used to get detected by both Ishiiruka and Stable/Beta Dolphin builds with no issue before I Re-installed my Windows 10.
-I have tried to un-install Zadig (2.7) drivers, reinstall them, and tried both WinUSB (v6.1.7600.16385) and libusbK (v3.1.0.0), all to no avail.
-I have ensured there is not more than one instance of Dolphin open at a time.
-I have ensured that vJoy is not installed.
-I know my adapter and USB socket both operate completely fine because I can play on Ishiiruka builds perfectly using the exact same setup.
here's a Controller Interface Log and I can provide screenshots/answers to any questions.
"06:58:527 InputCommon\ControllerInterface\Win32\Win32.cpp:170 N[CI]: win32 DeInit
06:58:745 InputCommon\GCAdapter.cpp:199 N[CI]: GC Adapter scanning thread stopped
06:59:319 InputCommon\GCAdapter.cpp:166 N[CI]: GC Adapter scanning thread started
06:59:410 InputCommon\ControllerInterface\ControllerInterface.cpp:326 N[CI]: Added device: DInput/0/Keyboard Mouse
06:59:451 InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPClient.cpp:468 I[CI]: DualShockUDPClient PopulateDevices"
Any help is greatly appreciated, thank you very much C:
I play on Slippi (for Super Smash Bros. Melee) and P+ (mod of Brawl) which both utilize Ishiiruka, an optimized/modded build of Dolphin. Both of these builds detect my Official WiiU Adapter without issue, completely without fault.
However, when I run regular Dolphin builds 5.0-13603 (for Soul Calibur 2)/5.0-16101 (latest), neither build has been able to detect my Official WiiU Adapter at all, despite many attempted fixes.
My adapter used to get detected by both Ishiiruka and Stable/Beta Dolphin builds with no issue before I Re-installed my Windows 10.
-I have tried to un-install Zadig (2.7) drivers, reinstall them, and tried both WinUSB (v6.1.7600.16385) and libusbK (v3.1.0.0), all to no avail.
-I have ensured there is not more than one instance of Dolphin open at a time.
-I have ensured that vJoy is not installed.
-I know my adapter and USB socket both operate completely fine because I can play on Ishiiruka builds perfectly using the exact same setup.
here's a Controller Interface Log and I can provide screenshots/answers to any questions.
"06:58:527 InputCommon\ControllerInterface\Win32\Win32.cpp:170 N[CI]: win32 DeInit
06:58:745 InputCommon\GCAdapter.cpp:199 N[CI]: GC Adapter scanning thread stopped
06:59:319 InputCommon\GCAdapter.cpp:166 N[CI]: GC Adapter scanning thread started
06:59:410 InputCommon\ControllerInterface\ControllerInterface.cpp:326 N[CI]: Added device: DInput/0/Keyboard Mouse
06:59:451 InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPClient.cpp:468 I[CI]: DualShockUDPClient PopulateDevices"
Any help is greatly appreciated, thank you very much C: