Just curious.
Is there ever going to be quad core support?
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11-03-2009, 06:17 AM
no, It would be the hell for the devs
Dolphin uses one core for the CPU , another for the GPU and there is not anything left so...
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock) Gfx : ATI Raedon HD 6850 Ram : 4 GB DDR3-1333 OS : Windows XP x86 I speak Spanish ( And a little English ) 11-03-2009, 06:49 AM
This may be way above my head, but I'll ask anyways: Why don't they use the GPU as a GPU?
There was planned third core for LLE sound, but since everything works with HLE plugin...
Spreading Dolphin to 4 cores will only slow things down and it's a pain in the ass to code everything again for quad core (11-03-2009, 06:49 AM)Nebetsu Wrote: This may be way above my head, but I'll ask anyways: Why don't they use the GPU as a GPU? It uses GPU, but just not much as CPU 11-03-2009, 07:05 AM
(11-03-2009, 06:50 AM)nosound97 Wrote: There was planned third core for LLE sound, but since everything works with HLE plugin... I still have sound problems from time to time. If a VS match goes too long in Brawl, some of the sounds don't work. 11-04-2009, 12:50 AM
11-04-2009, 03:46 AM
(11-04-2009, 12:50 AM)ector Wrote:(11-03-2009, 06:49 AM)Nebetsu Wrote: This may be way above my head, but I'll ask anyways: Why don't they use the GPU as a GPU? Is that because the GPU on the Wii has a completely different architecture? 11-05-2009, 06:10 AM
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