(04-30-2015, 11:36 PM)AnyOldName3 Wrote: The OpenGL-Next/Vulkan API (which absorbed Mantle) has all the features DX12 has, and more, and also runs on more things.
It's probably a bad idea to dig up an old thread like this, though.
Ok, I was confused by the "OpenGL" name, but I know Vulkan. Although I fear for its adoption when D3D12 is already in the pipes and Vulkan full spec has yet to be released.
[color=#009900]Windows 8 / Linux 3.9.3-pf Ubuntu 13.04 -- 64 bits
Intel Core i5 3570k OC @ 4.2 Ghz
Nvidia GTX 660Ti
2 x 8 GB Transcend Ram @ 1600 Mhz[/color]
[color=#009999]
[color=#0000ff]Whατ ις ηστ lσgιcαl ις ηστ ρσςςιblε.[/color][/color]
Intel Core i5 3570k OC @ 4.2 Ghz
Nvidia GTX 660Ti
2 x 8 GB Transcend Ram @ 1600 Mhz[/color]
[color=#009999]
[color=#0000ff]Whατ ις ηστ lσgιcαl ις ηστ ρσςςιblε.[/color][/color]
