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Is there a possibility that more of dolphins code could be pushed from the cpu to gpu
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Is there a possibility that more of dolphins code could be pushed from the cpu to gpu
01-07-2012, 09:45 PM
#1
Fishsticks910
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Feel free to call me an idiot for asking. I have little if any understanding of these things but if I remember correctly, new technologies were said to allow the gpu to do more of the cpu's work than ever before (dx 11, sm5.0, opencl). Is any of this being done or anything similar?
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01-08-2012, 04:27 AM (This post was last modified: 01-08-2012, 04:31 AM by NaturalViolence.)
#2
NaturalViolence Offline
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Short answer: No

Longer answer: A gpu is only faster than a cpu at running extremely parallel vector operations. Very few applications involve this type of logic (3D rendering, physics simulations, AI simulations, database/accounting applications, decryption, other scientific applications, etc.). The GC/Wii CPU and DSP emulation is neither highly parallel nor highly vectorized and even if they could port most of the code to opencl/directcompute/cuda (they can't due to numerous limitations present in all three frameworks) it would likely run MUCH slower. GPU emulation on the other hand is highly parallel and involves lots of vector code however dolphin already emulates the GC/Wii gpu using shaders which run on your gpu.
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