(12-05-2012, 05:32 AM)AnyOldName3 Wrote: The 7xxx series performs more or less as you'd expect on D3D9.Thanks for the answer.
There are some games that are more or less unplayable with D3D9, and you'll have to use D3D11 or OpenGL for those. Some of them may also be broken in OpenGL too, forcing you to use D3D11.
No, no driver version has fixed the issue yet.
I think it's a little slower than D3D9 and D3D11 for all GPUs.
As you'd except, would that mean 3xIR, 4xSSAA and 16x AA?

But, on the last question, I didn't ask if it was fixed, but if it's fixable with a driver update?
(12-05-2012, 05:40 AM)ulao Wrote: AFAIK (ALL: please correct me if I'm wrong ) i7 only has HT where i5 does not. Also in most cases i7's seem to have a higher MHz. HT does not help us much at all. Its more for things like video editing.The Dolphin description says that OpenGL and D3D11 are slightly more accurate than D3D9, I just wanted to confirm that
--Oh wow I missed page one LOL, so yeah you know that already--
only thing to add to the post above is that D3D11is not really "BETTER" per-say just newer. it has more support for things like shaders and effects for the DX11 cards. So no it does not preform faster, its actually slower in some cases. If you need a performance boost get a faster card or CPU. I find DX9 runs just fine and as mentioned. I use DX11/OGL if 9 fails.
CPU: [color=#333333]i7 2600k @ 4.5Ghz[/color]
GPU: [color=#333333]Sapphire Radeonn HD7950[/color]
Cooler: [color=#333333]Corsair H100[/color]
GPU: [color=#333333]Sapphire Radeonn HD7950[/color]
Cooler: [color=#333333]Corsair H100[/color]
