I ask because I remember this was a 60 fps when I first played it on ps2, and now that I'm playing it on Wii it's capped at 30.
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Is Okami supposed to run at 30 fps?
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01-13-2015, 04:57 AM
PS2 and Wii are different consoles with different hardware, so it´s not really a fair comparison IMO.
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01-13-2015, 05:27 AM
Well, GameCube has more processing power than PS2 and Wii has more processing power than GameCube, so, Wii is more powerful than PS2 too. This sounds like a bad port, while PS2 is weaker, Spyro games, for example, run better on PS2 than on GC. This may be the case here, although I don't own the game to confirm...
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(01-13-2015, 05:27 AM)Jhonn Wrote: Well, GameCube has more processing power than PS2 and Wii has more processing power than GameCube, so, Wii is more powerful than PS2 too. This sounds like a bad port, while PS2 is weaker, Spyro games, for example, run better on PS2 than on GC. This may be the case here, although I don't own the game to confirm... The ps2 has an advantage in some areas, so it's not impossible some games would run better. 01-13-2015, 08:46 AM
01-15-2015, 05:27 AM
(01-13-2015, 08:46 AM)dogen Wrote:The embedded bandwidth advantage does give he PS2 excellent frame rates. But only when raw bandwidth is a bottle necking factor. The PS2 also uses much older hardware design, and lacks the surprising innovative-for-the-time hardware that the GC had. Basically, the PS2 has an easy time with pumping out frames compared to GC, but actually render quality will always be worse. Unless it's a quite awful port, in which case the render quality is even.(01-13-2015, 08:01 AM)JMC47 Wrote: Not when it compares to the Wii. Wii is stronger in all phases. |
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